Remove NextBatchStorer/FilterStorer. Replace with Storer

This commit is contained in:
Kegan Dougal 2016-12-01 11:33:12 +00:00
parent 5391ef3078
commit 70aad48fbf
3 changed files with 77 additions and 96 deletions

View File

@ -38,6 +38,7 @@ type Client struct {
syncingID uint32 // Identifies the current Sync. Only one Sync can be active at any given time.
Client *http.Client // The underlying HTTP client which will be used to make HTTP requests.
Syncer Syncer // The thing which can process /sync responses
Store Storer // The thing which can store rooms/tokens/ids
}
// HTTPError An HTTP Error response, which may wrap an underlying native Go Error.
@ -96,16 +97,16 @@ func (cli *Client) Sync() error {
// We will keep syncing until the syncing state changes. Either because
// Sync is called or StopSync is called.
syncingID := cli.incrementSyncingID()
nextBatch := cli.Syncer.NextBatchStorer().LoadNextBatch(cli.UserID)
filterID := cli.Syncer.FilterStorer().LoadFilter(cli.UserID)
nextBatch := cli.Store.LoadNextBatch(cli.UserID)
filterID := cli.Store.LoadFilterID(cli.UserID)
if filterID == "" {
filterJSON := cli.Syncer.FilterStorer().GetFilterJSON(cli.UserID)
filterJSON := cli.Syncer.GetFilterJSON(cli.UserID)
resFilter, err := cli.CreateFilter(filterJSON)
if err != nil {
return err
}
filterID = resFilter.FilterID
cli.Syncer.FilterStorer().SaveFilter(cli.UserID, filterID)
cli.Store.SaveFilterID(cli.UserID, filterID)
}
for {
@ -129,7 +130,7 @@ func (cli *Client) Sync() error {
// Save the token now *before* processing it. This means it's possible
// to not process some events, but it means that we won't get constantly stuck processing
// a malformed/buggy event which keeps making us panic.
cli.Syncer.NextBatchStorer().SaveNextBatch(cli.UserID, resSync.NextBatch)
cli.Store.SaveNextBatch(cli.UserID, resSync.NextBatch)
if err = cli.Syncer.ProcessResponse(resSync, nextBatch); err != nil {
return err
}
@ -243,25 +244,17 @@ func NewClient(homeserverURL, userID, accessToken string) (*Client, error) {
if err != nil {
return nil, err
}
// By default, use an in-memory store which will never save filter ids / next batch tokens to disk.
// The client will work with this storer: it just won't remember across restarts.
// In practice, a database backend should be used.
store := NewInMemoryStore()
cli := Client{
AccessToken: accessToken,
HomeserverURL: hsURL,
UserID: userID,
Prefix: "/_matrix/client/r0",
Syncer: NewDefaultSyncer(
userID,
// By default, use an in-memory next_batch storer which will never save tokens to disk.
// The client will work with this storer: it just won't
// remember the token across restarts. In practice, a database backend should be used.
&InMemoryNextBatchStore{make(map[string]string)},
// By default, use an in-memory filter storer which will never save the filter ID to disk.
// The client will work with this storer: it just won't remember the filter
// ID across restarts and hence request a new one. In practice, a database backend should be used.
&InMemoryFilterStore{
Filter: json.RawMessage(`{"room":{"timeline":{"limit":50}}}`),
UserToFilter: make(map[string]string),
},
),
Syncer: NewDefaultSyncer(userID, store),
Store: store,
}
// By default, use the default HTTP client.
cli.Client = http.DefaultClient

51
store.go Normal file
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@ -0,0 +1,51 @@
package gomatrix
// Storer is an interface which must be satisfied to store client data.
//
// You can either write a struct which persists this data to disk, or you can use the
// provided "InMemoryStore" which just keeps data around in-memory which is lost on
// restarts.
type Storer interface {
SaveFilterID(userID, filterID string)
LoadFilterID(userID string) string
SaveNextBatch(userID, nextBatchToken string)
LoadNextBatch(userID string) string
}
// InMemoryStore implements the Storer interface.
//
// Everything is persisted in-memory as maps. It is not safe to load/save filter IDs
// or next batch tokens on any goroutine other than the syncing goroutine: the one
// which called Client.Sync().
type InMemoryStore struct {
Filters map[string]string
NextBatch map[string]string
}
// SaveFilterID to memory.
func (s *InMemoryStore) SaveFilterID(userID, filterID string) {
s.Filters[userID] = filterID
}
// LoadFilterID from memory.
func (s *InMemoryStore) LoadFilterID(userID string) string {
return s.Filters[userID]
}
// SaveNextBatch to memory.
func (s *InMemoryStore) SaveNextBatch(userID, nextBatchToken string) {
s.NextBatch[userID] = nextBatchToken
}
// LoadNextBatch from memory.
func (s *InMemoryStore) LoadNextBatch(userID string) string {
return s.NextBatch[userID]
}
// NewInMemoryStore constructs a new InMemoryStore.
func NewInMemoryStore() *InMemoryStore {
return &InMemoryStore{
Filters: make(map[string]string),
NextBatch: make(map[string]string),
}
}

91
sync.go
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@ -13,35 +13,31 @@ type Syncer interface {
// This is useful for detecting the very first sync (since=""). If an error is return, Syncing will be stopped
// permanently.
ProcessResponse(resp *RespSync, since string) error
// Interface for saving and loading the "next_batch" sync token.
NextBatchStorer() NextBatchStorer
// Interface for saving and loading the filter ID for sync.
FilterStorer() FilterStorer
// OnFailedSync returns either the time to wait before retrying or an error to stop syncing permanently.
OnFailedSync(res *RespSync, err error) (time.Duration, error)
// GetFilterJSON for the given user ID. NOT the filter ID.
GetFilterJSON(userID string) json.RawMessage
}
// DefaultSyncer is the default syncing implementation. You can either write your own syncer, or selectively
// replace parts of this default syncer (e.g. the NextBatch/Filter storers, or the ProcessResponse method).
type DefaultSyncer struct {
UserID string
Rooms map[string]*Room
NextBatchStore NextBatchStorer
FilterStore FilterStorer
listeners map[string][]OnEventListener // event type to listeners array
UserID string
Rooms map[string]*Room
Store Storer
listeners map[string][]OnEventListener // event type to listeners array
}
// OnEventListener can be used with DefaultSyncer.OnEventType to be informed of incoming events.
type OnEventListener func(*Event)
// NewDefaultSyncer returns an instantiated DefaultSyncer
func NewDefaultSyncer(userID string, nextBatch NextBatchStorer, filterStore FilterStorer) *DefaultSyncer {
func NewDefaultSyncer(userID string, store Storer) *DefaultSyncer {
return &DefaultSyncer{
UserID: userID,
Rooms: make(map[string]*Room),
NextBatchStore: nextBatch,
FilterStore: filterStore,
listeners: make(map[string][]OnEventListener),
UserID: userID,
Rooms: make(map[string]*Room),
Store: store,
listeners: make(map[string][]OnEventListener),
}
}
@ -148,71 +144,12 @@ func (s *DefaultSyncer) notifyListeners(event *Event) {
}
}
// NextBatchStorer returns the provided NextBatchStorer
func (s *DefaultSyncer) NextBatchStorer() NextBatchStorer {
return s.NextBatchStore
}
// FilterStorer returns the provided FilterStorer
func (s *DefaultSyncer) FilterStorer() FilterStorer {
return s.FilterStore
}
// OnFailedSync always returns a 10 second wait period between failed /syncs.
func (s *DefaultSyncer) OnFailedSync(res *RespSync, err error) (time.Duration, error) {
return 10 * time.Second, nil
}
// NextBatchStorer controls loading/saving of next_batch tokens for users
type NextBatchStorer interface {
// SaveNextBatch saves a next_batch token for a given user. Best effort.
SaveNextBatch(userID, nextBatch string)
// LoadNextBatch loads a next_batch token for a given user. Return an empty string if no token exists.
LoadNextBatch(userID string) string
}
// InMemoryNextBatchStore stores next batch tokens in memory.
type InMemoryNextBatchStore struct {
UserToNextBatch map[string]string
}
// SaveNextBatch saves the mapping in-memory.
func (s *InMemoryNextBatchStore) SaveNextBatch(userID, nextBatch string) {
s.UserToNextBatch[userID] = nextBatch
}
// LoadNextBatch loads an existing mapping. Returns an empty string if not found
func (s *InMemoryNextBatchStore) LoadNextBatch(userID string) string {
return s.UserToNextBatch[userID]
}
// FilterStorer controls loading/saving of filter IDs for users
type FilterStorer interface {
// SaveFilter saves a filter ID for a given user. Best effort.
SaveFilter(userID, filterID string)
// LoadFilter loads a filter ID for a given user. Return an empty string if no token exists.
LoadFilter(userID string) string
// GetFilterJSON for the given user ID.
GetFilterJSON(userID string) json.RawMessage
}
// InMemoryFilterStore stores filter IDs in memory. It always returns the filter JSON given in the struct.
type InMemoryFilterStore struct {
Filter json.RawMessage
UserToFilter map[string]string
}
// SaveFilter saves the user->filter ID mapping in memory
func (s *InMemoryFilterStore) SaveFilter(userID, filterID string) {
s.UserToFilter[userID] = filterID
}
// LoadFilter loads a previously saved user->filter ID mapping from memory. Returns the empty string if not found.
func (s *InMemoryFilterStore) LoadFilter(userID string) string {
return s.UserToFilter[userID]
}
// GetFilterJSON returns InMemoryFilterStore.Filter
func (s *InMemoryFilterStore) GetFilterJSON(userID string) json.RawMessage {
return s.Filter
// GetFilterJSON returns a filter with a timeline limit of 50.
func (s *DefaultSyncer) GetFilterJSON(userID string) json.RawMessage {
return json.RawMessage(`{"room":{"timeline":{"limit":50}}}`)
}