gomatrix/client.go

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// Package gomatrix implements the Matrix Client-Server API.
//
// Specification can be found at http://matrix.org/docs/spec/client_server/r0.2.0.html
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//
// Example usage of this library: (blocking version)
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// cli, _ := gomatrix.NewClient("https://matrix.org", "@example:matrix.org", "MDAefhiuwehfuiwe")
// syncer := cli.Syncer.(*gomatrix.DefaultSyncer)
// syncer.OnEventType("m.room.message", func(ev *gomatrix.Event) {
// fmt.Println("Message: ", ev)
// })
// if err := cli.Sync(); err != nil {
// fmt.Println("Sync() returned ", err)
// }
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//
// To make the example non-blocking, call Sync() in a goroutine.
package gomatrix
import (
"bytes"
"encoding/json"
"fmt"
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"io"
"io/ioutil"
"net/http"
"net/url"
"path"
"strconv"
"sync"
"time"
)
// Client represents a Matrix client.
type Client struct {
HomeserverURL *url.URL // The base homeserver URL
Prefix string // The API prefix eg '/_matrix/client/r0'
UserID string // The user ID of the client. Used for forming HTTP paths which use the client's user ID.
AccessToken string // The access_token for the client.
syncingMutex sync.Mutex // protects syncingID
syncingID uint32 // Identifies the current Sync. Only one Sync can be active at any given time.
Client *http.Client // The underlying HTTP client which will be used to make HTTP requests.
Syncer Syncer // The thing which can process /sync responses
Store Storer // The thing which can store rooms/tokens/ids
}
// HTTPError An HTTP Error response, which may wrap an underlying native Go Error.
type HTTPError struct {
WrappedError error
Message string
Code int
}
func (e HTTPError) Error() string {
var wrappedErrMsg string
if e.WrappedError != nil {
wrappedErrMsg = e.WrappedError.Error()
}
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return fmt.Sprintf("msg=%s code=%d wrapped=%s", e.Message, e.Code, wrappedErrMsg)
}
// BuildURL builds a URL with the Client's homserver/prefix/access_token set already.
func (cli *Client) BuildURL(urlPath ...string) string {
ps := []string{cli.Prefix}
for _, p := range urlPath {
ps = append(ps, p)
}
return cli.BuildBaseURL(ps...)
}
// BuildBaseURL builds a URL with the Client's homeserver/access_token set already. You must
// supply the prefix in the path.
func (cli *Client) BuildBaseURL(urlPath ...string) string {
// copy the URL. Purposefully ignore error as the input is from a valid URL already
hsURL, _ := url.Parse(cli.HomeserverURL.String())
parts := []string{hsURL.Path}
parts = append(parts, urlPath...)
hsURL.Path = path.Join(parts...)
query := hsURL.Query()
query.Set("access_token", cli.AccessToken)
hsURL.RawQuery = query.Encode()
return hsURL.String()
}
// BuildURLWithQuery builds a URL with query paramters in addition to the Client's homeserver/prefix/access_token set already.
func (cli *Client) BuildURLWithQuery(urlPath []string, urlQuery map[string]string) string {
u, _ := url.Parse(cli.BuildURL(urlPath...))
q := u.Query()
for k, v := range urlQuery {
q.Set(k, v)
}
u.RawQuery = q.Encode()
return u.String()
}
// Sync starts syncing with the provided Homeserver. This function will block until a fatal /sync error occurs, so should
// almost always be started as a new goroutine. If Sync() is called twice then the first sync will be stopped.
func (cli *Client) Sync() error {
// Mark the client as syncing.
// We will keep syncing until the syncing state changes. Either because
// Sync is called or StopSync is called.
syncingID := cli.incrementSyncingID()
nextBatch := cli.Store.LoadNextBatch(cli.UserID)
filterID := cli.Store.LoadFilterID(cli.UserID)
if filterID == "" {
filterJSON := cli.Syncer.GetFilterJSON(cli.UserID)
resFilter, err := cli.CreateFilter(filterJSON)
if err != nil {
return err
}
filterID = resFilter.FilterID
cli.Store.SaveFilterID(cli.UserID, filterID)
}
for {
resSync, err := cli.SyncRequest(30000, nextBatch, filterID, false, "")
if err != nil {
duration, err2 := cli.Syncer.OnFailedSync(resSync, err)
if err2 != nil {
return err2
}
time.Sleep(duration)
continue
}
// Check that the syncing state hasn't changed
// Either because we've stopped syncing or another sync has been started.
// We discard the response from our sync.
if cli.getSyncingID() != syncingID {
return nil
}
// Save the token now *before* processing it. This means it's possible
// to not process some events, but it means that we won't get constantly stuck processing
// a malformed/buggy event which keeps making us panic.
cli.Store.SaveNextBatch(cli.UserID, resSync.NextBatch)
if err = cli.Syncer.ProcessResponse(resSync, nextBatch); err != nil {
return err
}
nextBatch = resSync.NextBatch
}
}
func (cli *Client) incrementSyncingID() uint32 {
cli.syncingMutex.Lock()
defer cli.syncingMutex.Unlock()
cli.syncingID++
return cli.syncingID
}
func (cli *Client) getSyncingID() uint32 {
cli.syncingMutex.Lock()
defer cli.syncingMutex.Unlock()
return cli.syncingID
}
// StopSync stops the ongoing sync started by Sync.
func (cli *Client) StopSync() {
// Advance the syncing state so that any running Syncs will terminate.
cli.incrementSyncingID()
}
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// SendJSON sends JSON to the given URL.
//
// Returns the HTTP body as bytes on 2xx. Returns an error if the response is not 2xx. This error
// is an HTTPError which includes the returned HTTP status code and possibly a RespError as the
// WrappedError, if the HTTP body could be decoded as a RespError.
func (cli *Client) SendJSON(method string, httpURL string, contentJSON interface{}) ([]byte, error) {
jsonStr, err := json.Marshal(contentJSON)
if err != nil {
return nil, err
}
req, err := http.NewRequest(method, httpURL, bytes.NewBuffer(jsonStr))
if err != nil {
return nil, err
}
req.Header.Set("Content-Type", "application/json")
res, err := cli.Client.Do(req)
if res != nil {
defer res.Body.Close()
}
if err != nil {
return nil, err
}
contents, err := ioutil.ReadAll(res.Body)
if res.StatusCode >= 300 || res.StatusCode < 200 {
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var wrap error
var respErr RespError
if _ = json.Unmarshal(contents, respErr); respErr.ErrCode != "" {
wrap = respErr
}
// If we failed to decode as RespError, don't just drop the HTTP body, include it in the
// HTTP error instead (e.g proxy errors which return HTML).
msg := "Failed to " + method + " JSON"
if wrap == nil {
msg = msg + ": " + string(contents)
}
return nil, HTTPError{
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Code: res.StatusCode,
Message: msg,
WrappedError: wrap,
}
}
if err != nil {
return nil, err
}
return contents, nil
}
// CreateFilter makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-user-userid-filter
func (cli *Client) CreateFilter(filter json.RawMessage) (*RespCreateFilter, error) {
urlPath := cli.BuildURL("user", cli.UserID, "filter")
resBytes, err := cli.SendJSON("POST", urlPath, &filter)
if err != nil {
return nil, err
}
var filterResponse RespCreateFilter
if err = json.Unmarshal(resBytes, &filterResponse); err != nil {
return nil, err
}
return &filterResponse, nil
}
// SyncRequest makes an HTTP request according to http://matrix.org/docs/spec/client_server/r0.2.0.html#get-matrix-client-r0-sync
func (cli *Client) SyncRequest(timeout int, since, filterID string, fullState bool, setPresence string) (*RespSync, error) {
query := map[string]string{
"timeout": strconv.Itoa(timeout),
}
if since != "" {
query["since"] = since
}
if filterID != "" {
query["filter"] = filterID
}
if setPresence != "" {
query["set_presence"] = setPresence
}
if fullState {
query["full_state"] = "true"
}
urlPath := cli.BuildURLWithQuery([]string{"sync"}, query)
req, err := http.NewRequest("GET", urlPath, nil)
if err != nil {
return nil, err
}
res, err := cli.Client.Do(req)
if res != nil {
defer res.Body.Close()
}
if err != nil {
return nil, err
}
var syncResponse RespSync
err = json.NewDecoder(res.Body).Decode(&syncResponse)
return &syncResponse, err
}
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// JoinRoom joins the client to a room ID or alias. See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-client-r0-join-roomidoralias
//
// If serverName is specified, this will be added as a query param to instruct the homeserver to join via that server. If content is specified, it will
// be JSON encoded and used as the request body.
func (cli *Client) JoinRoom(roomIDorAlias, serverName string, content interface{}) (*RespJoinRoom, error) {
var urlPath string
if serverName != "" {
urlPath = cli.BuildURLWithQuery([]string{"join", roomIDorAlias}, map[string]string{
"server_name": serverName,
})
} else {
urlPath = cli.BuildURL("join", roomIDorAlias)
}
resBytes, err := cli.SendJSON("POST", urlPath, content)
if err != nil {
return nil, err
}
var joinRoomResponse RespJoinRoom
if err = json.Unmarshal(resBytes, &joinRoomResponse); err != nil {
return nil, err
}
return &joinRoomResponse, nil
}
// SetDisplayName sets the user's profile display name. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-profile-userid-displayname
func (cli *Client) SetDisplayName(displayName string) error {
urlPath := cli.BuildURL("profile", cli.UserID, "displayname")
s := struct {
DisplayName string `json:"displayname"`
}{displayName}
_, err := cli.SendJSON("PUT", urlPath, &s)
return err
}
// SendMessageEvent sends a message event into a room. See http://matrix.org/docs/spec/client_server/r0.2.0.html#put-matrix-client-r0-rooms-roomid-send-eventtype-txnid
// contentJSON should be a pointer to something that can be encoded as JSON using json.Marshal.
func (cli *Client) SendMessageEvent(roomID string, eventType string, contentJSON interface{}) (*RespSendEvent, error) {
txnID := "go" + strconv.FormatInt(time.Now().UnixNano(), 10)
urlPath := cli.BuildURL("rooms", roomID, "send", eventType, txnID)
resBytes, err := cli.SendJSON("PUT", urlPath, contentJSON)
if err != nil {
return nil, err
}
var sendEventResponse RespSendEvent
if err = json.Unmarshal(resBytes, &sendEventResponse); err != nil {
return nil, err
}
return &sendEventResponse, nil
}
// SendText sends an m.room.message event into the given room with a msgtype of m.text
// See http://matrix.org/docs/spec/client_server/r0.2.0.html#m-text
func (cli *Client) SendText(roomID, text string) (*RespSendEvent, error) {
return cli.SendMessageEvent(roomID, "m.room.message",
TextMessage{"m.text", text})
}
// UploadLink uploads an HTTP URL and then returns an MXC URI.
func (cli *Client) UploadLink(link string) (*RespMediaUpload, error) {
res, err := cli.Client.Get(link)
if res != nil {
defer res.Body.Close()
}
if err != nil {
return nil, err
}
return cli.UploadToContentRepo(res.Body, res.Header.Get("Content-Type"), res.ContentLength)
}
// UploadToContentRepo uploads the given bytes to the content repository and returns an MXC URI.
// See http://matrix.org/docs/spec/client_server/r0.2.0.html#post-matrix-media-r0-upload
func (cli *Client) UploadToContentRepo(content io.Reader, contentType string, contentLength int64) (*RespMediaUpload, error) {
req, err := http.NewRequest("POST", cli.BuildBaseURL("_matrix/media/r0/upload"), content)
if err != nil {
return nil, err
}
req.Header.Set("Content-Type", contentType)
req.ContentLength = contentLength
res, err := cli.Client.Do(req)
if res != nil {
defer res.Body.Close()
}
if err != nil {
return nil, err
}
if res.StatusCode != 200 {
return nil, HTTPError{
Message: "Upload request failed",
Code: res.StatusCode,
}
}
var m RespMediaUpload
if err := json.NewDecoder(res.Body).Decode(&m); err != nil {
return nil, err
}
return &m, nil
}
// NewClient creates a new Matrix Client ready for syncing
func NewClient(homeserverURL, userID, accessToken string) (*Client, error) {
hsURL, err := url.Parse(homeserverURL)
if err != nil {
return nil, err
}
// By default, use an in-memory store which will never save filter ids / next batch tokens to disk.
// The client will work with this storer: it just won't remember across restarts.
// In practice, a database backend should be used.
store := NewInMemoryStore()
cli := Client{
AccessToken: accessToken,
HomeserverURL: hsURL,
UserID: userID,
Prefix: "/_matrix/client/r0",
Syncer: NewDefaultSyncer(userID, store),
Store: store,
}
// By default, use the default HTTP client.
cli.Client = http.DefaultClient
return &cli, nil
}