mirror of https://github.com/fluffle/goirc
242 lines
6.1 KiB
Go
242 lines
6.1 KiB
Go
package irc
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import (
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"bufio"
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"os"
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"net"
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"fmt"
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"strings"
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"time"
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)
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// An IRC connection is represented by this struct. Once connected, any errors
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// encountered are piped down *Conn.Err; this channel is closed on disconnect.
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type Conn struct {
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// Connection Hostname and Nickname
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Host string
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Me *Nick
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// I/O stuff to server
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sock *net.TCPConn
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io *bufio.ReadWriter
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in chan *Line
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out chan string
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connected bool
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// Error channel to transmit any fail back to the user
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Err chan os.Error
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// Set this to true before connect to disable throttling
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Flood bool;
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// Event handler mapping
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events map[string][]func(*Conn, *Line)
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// Map of channels we're on
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chans map[string]*Channel
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// Map of nicks we know about
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nicks map[string]*Nick
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}
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// We parse an incoming line into this struct. Line.Cmd is used as the trigger
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// name for incoming event handlers, see *Conn.recv() for details.
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// Raw =~ ":nick!user@host cmd args[] :text"
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// Src == "nick!user@host"
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// Cmd == e.g. PRIVMSG, 332
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type Line struct {
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Nick, Ident, Host, Src string
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Cmd, Text, Raw string
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Args []string
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}
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// Creates a new IRC connection object, but doesn't connect to anything so
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// that you can add event handlers to it. See AddHandler() for details.
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func New(nick, user, name string) *Conn {
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conn := new(Conn)
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conn.initialise()
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conn.Me = conn.NewNick(nick, user, name, "")
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conn.setupEvents()
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return conn
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}
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func (conn *Conn) initialise() {
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// allocate meh some memoraaaahh
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conn.nicks = make(map[string]*Nick)
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conn.chans = make(map[string]*Channel)
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conn.in = make(chan *Line, 32)
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conn.out = make(chan string, 32)
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conn.Err = make(chan os.Error, 4)
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conn.io = nil
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conn.sock = nil
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}
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// Connect the IRC connection object to "host[:port]" which should be either
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// a hostname or an IP address, with an optional port defaulting to 6667.
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// You can also provide an optional connect password.
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func (conn *Conn) Connect(host string, pass ...) os.Error {
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if conn.connected {
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return os.NewError(fmt.Sprintf("irc.Connect(): already connected to %s, cannot connect to %s", conn.Host, host))
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}
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if !hasPort(host) {
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host += ":6667"
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}
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if addr, err := net.ResolveTCPAddr(host); err != nil {
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return err
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} else if conn.sock, err = net.DialTCP("tcp", nil, addr); err != nil {
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return err
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}
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conn.Host = host
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conn.io = bufio.NewReadWriter(
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bufio.NewReader(conn.sock),
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bufio.NewWriter(conn.sock))
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go conn.send()
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go conn.recv()
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// see getStringMsg() in commands.go for what this does
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if p := getStringMsg(pass); p != "" {
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conn.Pass(p)
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}
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conn.Nick(conn.Me.Nick)
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conn.User(conn.Me.Ident, conn.Me.Name)
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go conn.runLoop()
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return nil
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}
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// dispatch a nicely formatted os.Error to the error channel
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func (conn *Conn) error(s string, a ...) { conn.Err <- os.NewError(fmt.Sprintf(s, a)) }
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// copied from http.client for great justice
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func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") }
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// dispatch input from channel as \r\n terminated line to peer
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// flood controlled using hybrid's algorithm if conn.Flood is true
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func (conn *Conn) send() {
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for {
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line := <-conn.out
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if closed(conn.out) {
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break
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}
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if err := conn.io.WriteString(line + "\r\n"); err != nil {
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conn.error("irc.send(): %s", err.String())
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conn.shutdown()
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break
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}
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conn.io.Flush()
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fmt.Println("-> " + line)
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// Current flood-control implementation is naive and may lead to
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// much frustration. Hybrid's flooding algorithm allows one line every
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// two seconds, and a 120-character-per-second penalty on top of this.
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// We currently just sleep for the correct delay after sending the line
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// but if there's a *lot* of flood, conn.out may fill it's buffers and
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// cause other things to hang within runloop :-(
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if !conn.Flood {
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time.Sleep(2*1000000000 + len(line)*8333333)
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}
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}
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}
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// receive one \r\n terminated line from peer, parse and dispatch it
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func (conn *Conn) recv() {
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for {
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s, err := conn.io.ReadString('\n')
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if err != nil {
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conn.error("irc.recv(): %s", err.String())
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conn.shutdown()
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break
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}
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// chop off \r\n
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s = s[0 : len(s)-2]
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fmt.Println("<- " + s)
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line := &Line{Raw: s}
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if s[0] == ':' {
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// remove a source and parse it
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if idx := strings.Index(s, " "); idx != -1 {
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line.Src, s = s[1:idx], s[idx+1:len(s)]
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} else {
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// pretty sure we shouldn't get here ...
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line.Src = s[1:len(s)]
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conn.in <- line
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continue
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}
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// src can be the hostname of the irc server or a nick!user@host
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line.Host = line.Src
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nidx, uidx := strings.Index(line.Src, "!"), strings.Index(line.Src, "@")
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if uidx != -1 && nidx != -1 {
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line.Nick = line.Src[0:nidx]
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line.Ident = line.Src[nidx+1 : uidx]
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line.Host = line.Src[uidx+1 : len(line.Src)]
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}
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}
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// now we're here, we've parsed a :nick!user@host or :server off
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// s should contain "cmd args[] :text"
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args := strings.Split(s, " :", 2)
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if len(args) > 1 {
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line.Text = args[1]
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}
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args = strings.Split(args[0], " ", 0)
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line.Cmd = strings.ToUpper(args[0])
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if len(args) > 1 {
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line.Args = args[1:len(args)]
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}
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conn.in <- line
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}
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}
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func (conn *Conn) runLoop() {
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for {
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if closed(conn.in) {
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break
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}
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select {
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case line := <-conn.in:
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conn.dispatchEvent(line)
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}
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}
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// if we fall off the end here due to shutdown,
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// reinit everything once the runloop is done
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// so that Connect() can be called again.
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conn.initialise()
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}
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func (conn *Conn) shutdown() {
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close(conn.in)
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close(conn.out)
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close(conn.Err)
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conn.connected = false
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conn.sock.Close()
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}
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// Dumps a load of information about the current state of the connection to a
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// string for debugging state tracking and other such things.
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func (conn *Conn) String() string {
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str := "GoIRC Connection\n"
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str += "----------------\n\n"
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if conn.connected {
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str += "Connected to " + conn.Host + "\n\n"
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} else {
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str += "Not currently connected!\n\n"
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}
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str += conn.Me.String() + "\n"
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str += "GoIRC Channels\n"
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str += "--------------\n\n"
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for _, ch := range conn.chans {
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str += ch.String() + "\n"
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}
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str += "GoIRC NickNames\n"
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str += "---------------\n\n"
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for _, n := range conn.nicks {
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if n != conn.Me {
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str += n.String() + "\n"
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}
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}
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return str
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}
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