goirc/irc/connection.go

242 lines
6.1 KiB
Go

package irc
import (
"bufio"
"os"
"net"
"fmt"
"strings"
"time"
)
// An IRC connection is represented by this struct. Once connected, any errors
// encountered are piped down *Conn.Err; this channel is closed on disconnect.
type Conn struct {
// Connection Hostname and Nickname
Host string
Me *Nick
// I/O stuff to server
sock *net.TCPConn
io *bufio.ReadWriter
in chan *Line
out chan string
connected bool
// Error channel to transmit any fail back to the user
Err chan os.Error
// Set this to true before connect to disable throttling
Flood bool;
// Event handler mapping
events map[string][]func(*Conn, *Line)
// Map of channels we're on
chans map[string]*Channel
// Map of nicks we know about
nicks map[string]*Nick
}
// We parse an incoming line into this struct. Line.Cmd is used as the trigger
// name for incoming event handlers, see *Conn.recv() for details.
// Raw =~ ":nick!user@host cmd args[] :text"
// Src == "nick!user@host"
// Cmd == e.g. PRIVMSG, 332
type Line struct {
Nick, Ident, Host, Src string
Cmd, Text, Raw string
Args []string
}
// Creates a new IRC connection object, but doesn't connect to anything so
// that you can add event handlers to it. See AddHandler() for details.
func New(nick, user, name string) *Conn {
conn := new(Conn)
conn.initialise()
conn.Me = conn.NewNick(nick, user, name, "")
conn.setupEvents()
return conn
}
func (conn *Conn) initialise() {
// allocate meh some memoraaaahh
conn.nicks = make(map[string]*Nick)
conn.chans = make(map[string]*Channel)
conn.in = make(chan *Line, 32)
conn.out = make(chan string, 32)
conn.Err = make(chan os.Error, 4)
conn.io = nil
conn.sock = nil
}
// Connect the IRC connection object to "host[:port]" which should be either
// a hostname or an IP address, with an optional port defaulting to 6667.
// You can also provide an optional connect password.
func (conn *Conn) Connect(host string, pass ...) os.Error {
if conn.connected {
return os.NewError(fmt.Sprintf("irc.Connect(): already connected to %s, cannot connect to %s", conn.Host, host))
}
if !hasPort(host) {
host += ":6667"
}
if addr, err := net.ResolveTCPAddr(host); err != nil {
return err
} else if conn.sock, err = net.DialTCP("tcp", nil, addr); err != nil {
return err
}
conn.Host = host
conn.io = bufio.NewReadWriter(
bufio.NewReader(conn.sock),
bufio.NewWriter(conn.sock))
go conn.send()
go conn.recv()
// see getStringMsg() in commands.go for what this does
if p := getStringMsg(pass); p != "" {
conn.Pass(p)
}
conn.Nick(conn.Me.Nick)
conn.User(conn.Me.Ident, conn.Me.Name)
go conn.runLoop()
return nil
}
// dispatch a nicely formatted os.Error to the error channel
func (conn *Conn) error(s string, a ...) { conn.Err <- os.NewError(fmt.Sprintf(s, a)) }
// copied from http.client for great justice
func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") }
// dispatch input from channel as \r\n terminated line to peer
// flood controlled using hybrid's algorithm if conn.Flood is true
func (conn *Conn) send() {
for {
line := <-conn.out
if closed(conn.out) {
break
}
if err := conn.io.WriteString(line + "\r\n"); err != nil {
conn.error("irc.send(): %s", err.String())
conn.shutdown()
break
}
conn.io.Flush()
fmt.Println("-> " + line)
// Current flood-control implementation is naive and may lead to
// much frustration. Hybrid's flooding algorithm allows one line every
// two seconds, and a 120-character-per-second penalty on top of this.
// We currently just sleep for the correct delay after sending the line
// but if there's a *lot* of flood, conn.out may fill it's buffers and
// cause other things to hang within runloop :-(
if !conn.Flood {
time.Sleep(2*1000000000 + len(line)*8333333)
}
}
}
// receive one \r\n terminated line from peer, parse and dispatch it
func (conn *Conn) recv() {
for {
s, err := conn.io.ReadString('\n')
if err != nil {
conn.error("irc.recv(): %s", err.String())
conn.shutdown()
break
}
// chop off \r\n
s = s[0 : len(s)-2]
fmt.Println("<- " + s)
line := &Line{Raw: s}
if s[0] == ':' {
// remove a source and parse it
if idx := strings.Index(s, " "); idx != -1 {
line.Src, s = s[1:idx], s[idx+1:len(s)]
} else {
// pretty sure we shouldn't get here ...
line.Src = s[1:len(s)]
conn.in <- line
continue
}
// src can be the hostname of the irc server or a nick!user@host
line.Host = line.Src
nidx, uidx := strings.Index(line.Src, "!"), strings.Index(line.Src, "@")
if uidx != -1 && nidx != -1 {
line.Nick = line.Src[0:nidx]
line.Ident = line.Src[nidx+1 : uidx]
line.Host = line.Src[uidx+1 : len(line.Src)]
}
}
// now we're here, we've parsed a :nick!user@host or :server off
// s should contain "cmd args[] :text"
args := strings.Split(s, " :", 2)
if len(args) > 1 {
line.Text = args[1]
}
args = strings.Split(args[0], " ", 0)
line.Cmd = strings.ToUpper(args[0])
if len(args) > 1 {
line.Args = args[1:len(args)]
}
conn.in <- line
}
}
func (conn *Conn) runLoop() {
for {
if closed(conn.in) {
break
}
select {
case line := <-conn.in:
conn.dispatchEvent(line)
}
}
// if we fall off the end here due to shutdown,
// reinit everything once the runloop is done
// so that Connect() can be called again.
conn.initialise()
}
func (conn *Conn) shutdown() {
close(conn.in)
close(conn.out)
close(conn.Err)
conn.connected = false
conn.sock.Close()
}
// Dumps a load of information about the current state of the connection to a
// string for debugging state tracking and other such things.
func (conn *Conn) String() string {
str := "GoIRC Connection\n"
str += "----------------\n\n"
if conn.connected {
str += "Connected to " + conn.Host + "\n\n"
} else {
str += "Not currently connected!\n\n"
}
str += conn.Me.String() + "\n"
str += "GoIRC Channels\n"
str += "--------------\n\n"
for _, ch := range conn.chans {
str += ch.String() + "\n"
}
str += "GoIRC NickNames\n"
str += "---------------\n\n"
for _, n := range conn.nicks {
if n != conn.Me {
str += n.String() + "\n"
}
}
return str
}