package irc import ( "bufio" "os" "net" "fmt" "strings" "time" ) // An IRC connection is represented by this struct. Once connected, any errors // encountered are piped down *Conn.Err; this channel is closed on disconnect. type Conn struct { // Connection Hostname and Nickname Host string Me *Nick // I/O stuff to server sock *net.TCPConn io *bufio.ReadWriter in chan *Line out chan string connected bool // Error channel to transmit any fail back to the user Err chan os.Error // Set this to true before connect to disable throttling Flood bool; // Event handler mapping events map[string][]func(*Conn, *Line) // Map of channels we're on chans map[string]*Channel // Map of nicks we know about nicks map[string]*Nick } // We parse an incoming line into this struct. Line.Cmd is used as the trigger // name for incoming event handlers, see *Conn.recv() for details. // Raw =~ ":nick!user@host cmd args[] :text" // Src == "nick!user@host" // Cmd == e.g. PRIVMSG, 332 type Line struct { Nick, Ident, Host, Src string Cmd, Text, Raw string Args []string } // Creates a new IRC connection object, but doesn't connect to anything so // that you can add event handlers to it. See AddHandler() for details. func New(nick, user, name string) *Conn { conn := new(Conn) conn.initialise() conn.Me = conn.NewNick(nick, user, name, "") conn.setupEvents() return conn } func (conn *Conn) initialise() { // allocate meh some memoraaaahh conn.nicks = make(map[string]*Nick) conn.chans = make(map[string]*Channel) conn.in = make(chan *Line, 32) conn.out = make(chan string, 32) conn.Err = make(chan os.Error, 4) conn.io = nil conn.sock = nil } // Connect the IRC connection object to "host[:port]" which should be either // a hostname or an IP address, with an optional port defaulting to 6667. // You can also provide an optional connect password. func (conn *Conn) Connect(host string, pass ...) os.Error { if conn.connected { return os.NewError(fmt.Sprintf("irc.Connect(): already connected to %s, cannot connect to %s", conn.Host, host)) } if !hasPort(host) { host += ":6667" } if addr, err := net.ResolveTCPAddr(host); err != nil { return err } else if conn.sock, err = net.DialTCP("tcp", nil, addr); err != nil { return err } conn.Host = host conn.io = bufio.NewReadWriter( bufio.NewReader(conn.sock), bufio.NewWriter(conn.sock)) go conn.send() go conn.recv() // see getStringMsg() in commands.go for what this does if p := getStringMsg(pass); p != "" { conn.Pass(p) } conn.Nick(conn.Me.Nick) conn.User(conn.Me.Ident, conn.Me.Name) go conn.runLoop() return nil } // dispatch a nicely formatted os.Error to the error channel func (conn *Conn) error(s string, a ...) { conn.Err <- os.NewError(fmt.Sprintf(s, a)) } // copied from http.client for great justice func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") } // dispatch input from channel as \r\n terminated line to peer // flood controlled using hybrid's algorithm if conn.Flood is true func (conn *Conn) send() { for { line := <-conn.out if closed(conn.out) { break } if err := conn.io.WriteString(line + "\r\n"); err != nil { conn.error("irc.send(): %s", err.String()) conn.shutdown() break } conn.io.Flush() fmt.Println("-> " + line) // Current flood-control implementation is naive and may lead to // much frustration. Hybrid's flooding algorithm allows one line every // two seconds, and a 120-character-per-second penalty on top of this. // We currently just sleep for the correct delay after sending the line // but if there's a *lot* of flood, conn.out may fill it's buffers and // cause other things to hang within runloop :-( if !conn.Flood { time.Sleep(2*1000000000 + len(line)*8333333) } } } // receive one \r\n terminated line from peer, parse and dispatch it func (conn *Conn) recv() { for { s, err := conn.io.ReadString('\n') if err != nil { conn.error("irc.recv(): %s", err.String()) conn.shutdown() break } // chop off \r\n s = s[0 : len(s)-2] fmt.Println("<- " + s) line := &Line{Raw: s} if s[0] == ':' { // remove a source and parse it if idx := strings.Index(s, " "); idx != -1 { line.Src, s = s[1:idx], s[idx+1:len(s)] } else { // pretty sure we shouldn't get here ... line.Src = s[1:len(s)] conn.in <- line continue } // src can be the hostname of the irc server or a nick!user@host line.Host = line.Src nidx, uidx := strings.Index(line.Src, "!"), strings.Index(line.Src, "@") if uidx != -1 && nidx != -1 { line.Nick = line.Src[0:nidx] line.Ident = line.Src[nidx+1 : uidx] line.Host = line.Src[uidx+1 : len(line.Src)] } } // now we're here, we've parsed a :nick!user@host or :server off // s should contain "cmd args[] :text" args := strings.Split(s, " :", 2) if len(args) > 1 { line.Text = args[1] } args = strings.Split(args[0], " ", 0) line.Cmd = strings.ToUpper(args[0]) if len(args) > 1 { line.Args = args[1:len(args)] } conn.in <- line } } func (conn *Conn) runLoop() { for { if closed(conn.in) { break } select { case line := <-conn.in: conn.dispatchEvent(line) } } // if we fall off the end here due to shutdown, // reinit everything once the runloop is done // so that Connect() can be called again. conn.initialise() } func (conn *Conn) shutdown() { close(conn.in) close(conn.out) close(conn.Err) conn.connected = false conn.sock.Close() } // Dumps a load of information about the current state of the connection to a // string for debugging state tracking and other such things. func (conn *Conn) String() string { str := "GoIRC Connection\n" str += "----------------\n\n" if conn.connected { str += "Connected to " + conn.Host + "\n\n" } else { str += "Not currently connected!\n\n" } str += conn.Me.String() + "\n" str += "GoIRC Channels\n" str += "--------------\n\n" for _, ch := range conn.chans { str += ch.String() + "\n" } str += "GoIRC NickNames\n" str += "---------------\n\n" for _, n := range conn.nicks { if n != conn.Me { str += n.String() + "\n" } } return str }