Another minor README fix.

This commit is contained in:
jim teeuwen 2012-03-20 02:29:13 +01:00
parent 45769307c0
commit 91731c5264
1 changed files with 2 additions and 2 deletions

View File

@ -36,7 +36,7 @@ conversion to types: int, int64, uint, uint64, float32, float64:
*node.U64(ns, name string) uint64 *node.U64(ns, name string) uint64
*node.F32(ns, name string) float32 *node.F32(ns, name string) float32
*node.F64(ns, name string) float64 *node.F64(ns, name string) float64
*node.B(namespace, name string) bool *node.B(ns, name string) bool
Note that these functions actually consider child nodes for matching names as Note that these functions actually consider child nodes for matching names as
well as the current node. In effect they first perform a node.SelectNode() and well as the current node. In effect they first perform a node.SelectNode() and
@ -70,7 +70,7 @@ function is invoked on:
*node.Au64(ns, name string) uint64 *node.Au64(ns, name string) uint64
*node.Af32(ns, name string) float32 *node.Af32(ns, name string) float32
*node.Af64(ns, name string) float64 *node.Af64(ns, name string) float64
*node.Ab(namespace, name string) bool *node.Ab(ns, name string) bool
All of these functions return either "" or 0 when the specified node or All of these functions return either "" or 0 when the specified node or
attribute could not be found. No errors are generated. attribute could not be found. No errors are generated.