mirror of https://github.com/matrix-org/gomatrix
Merge pull request #21 from matrix-org/rxl881/leaveEvents
Handle leave events
This commit is contained in:
commit
58a74a618e
|
@ -7,7 +7,7 @@ import (
|
|||
|
||||
// Event represents a single Matrix event.
|
||||
type Event struct {
|
||||
StateKey string `json:"state_key"` // The state key for the event. Only present on State Events.
|
||||
StateKey *string `json:"state_key,omitempty"` // The state key for the event. Only present on State Events.
|
||||
Sender string `json:"sender"` // The user ID of the sender of the event
|
||||
Type string `json:"type"` // The event type
|
||||
Timestamp int `json:"origin_server_ts"` // The unix timestamp when this message was sent by the origin server
|
||||
|
|
10
responses.go
10
responses.go
|
@ -125,6 +125,16 @@ type RespSync struct {
|
|||
Events []Event `json:"events"`
|
||||
} `json:"presence"`
|
||||
Rooms struct {
|
||||
Leave map[string]struct {
|
||||
State struct {
|
||||
Events []Event `json:"events"`
|
||||
} `json:"state"`
|
||||
Timeline struct {
|
||||
Events []Event `json:"events"`
|
||||
Limited bool `json:"limited"`
|
||||
PrevBatch string `json:"prev_batch"`
|
||||
} `json:"timeline"`
|
||||
} `json:"leave"`
|
||||
Join map[string]struct {
|
||||
State struct {
|
||||
Events []Event `json:"events"`
|
||||
|
|
2
room.go
2
room.go
|
@ -13,7 +13,7 @@ func (room Room) UpdateState(event *Event) {
|
|||
if !exists {
|
||||
room.State[event.Type] = make(map[string]*Event)
|
||||
}
|
||||
room.State[event.Type][event.StateKey] = event
|
||||
room.State[event.Type][*event.StateKey] = event
|
||||
}
|
||||
|
||||
// GetStateEvent returns the state event for the given type/state_key combo, or nil.
|
||||
|
|
12
sync.go
12
sync.go
|
@ -73,6 +73,16 @@ func (s *DefaultSyncer) ProcessResponse(res *RespSync, since string) (err error)
|
|||
s.notifyListeners(&event)
|
||||
}
|
||||
}
|
||||
for roomID, roomData := range res.Rooms.Leave {
|
||||
room := s.getOrCreateRoom(roomID)
|
||||
for _, event := range roomData.Timeline.Events {
|
||||
if event.StateKey != nil {
|
||||
event.RoomID = roomID
|
||||
room.UpdateState(&event)
|
||||
s.notifyListeners(&event)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -102,7 +112,7 @@ func (s *DefaultSyncer) shouldProcessResponse(resp *RespSync, since string) bool
|
|||
for roomID, roomData := range resp.Rooms.Join {
|
||||
for i := len(roomData.Timeline.Events) - 1; i >= 0; i-- {
|
||||
e := roomData.Timeline.Events[i]
|
||||
if e.Type == "m.room.member" && e.StateKey == s.UserID {
|
||||
if e.Type == "m.room.member" && e.StateKey != nil && *e.StateKey == s.UserID {
|
||||
m := e.Content["membership"]
|
||||
mship, ok := m.(string)
|
||||
if !ok {
|
||||
|
|
Loading…
Reference in New Issue