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	Fix Event Struct to fit initialState definition in Spec
See StateEvent defintion in https://matrix.org/docs/spec/client_server/r0.3.0.html#post-matrix-client-r0-createroom
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					 1 changed files with 7 additions and 7 deletions
				
			
		
							
								
								
									
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			@ -7,13 +7,13 @@ import (
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// Event represents a single Matrix event.
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type Event struct {
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	StateKey  *string                `json:"state_key,omitempty"` // The state key for the event. Only present on State Events.
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	Sender    string                 `json:"sender"`              // The user ID of the sender of the event
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	Type      string                 `json:"type"`                // The event type
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	Timestamp int64                  `json:"origin_server_ts"`    // The unix timestamp when this message was sent by the origin server
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	ID        string                 `json:"event_id"`            // The unique ID of this event
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	RoomID    string                 `json:"room_id"`             // The room the event was sent to. May be nil (e.g. for presence)
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	Content   map[string]interface{} `json:"content"`             // The JSON content of the event.
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	StateKey  *string                `json:"state_key,omitempty"`           // The state key for the event. Only present on State Events.
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	Sender    string                 `json:"sender,omitempty"`              // The user ID of the sender of the event
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	Type      string                 `json:"type"`                          // The event type
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	Timestamp int64                  `json:"origin_server_ts,omitempty"`    // The unix timestamp when this message was sent by the origin server
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	ID        string                 `json:"event_id,omitempty"`            // The unique ID of this event
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	RoomID    string                 `json:"room_id,omitempty"`             // The room the event was sent to. May be nil (e.g. for presence)
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	Content   map[string]interface{} `json:"content"`                       // The JSON content of the event.
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}
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// Body returns the value of the "body" key in the event content if it is
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