mirror of https://github.com/fluffle/goirc
373 lines
9.1 KiB
Go
373 lines
9.1 KiB
Go
package client
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import (
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"bufio"
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"crypto/tls"
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"fmt"
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"github.com/fluffle/goirc/state"
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"github.com/fluffle/golog/logging"
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"net"
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"strings"
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"sync"
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"time"
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)
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// An IRC connection is represented by this struct.
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type Conn struct {
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// For preventing races on (dis)connect.
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mu sync.Mutex
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// Contains parameters that people can tweak to change client behaviour.
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cfg *Config
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// Handlers and Commands
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handlers *handlerSet
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commands *commandList
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// State tracker for nicks and channels
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st state.Tracker
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stRemovers []Remover
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// I/O stuff to server
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sock net.Conn
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io *bufio.ReadWriter
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in chan *Line
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out chan string
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connected bool
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// Control channels to goroutines
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cSend, cLoop, cPing chan bool
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// Internal counters for flood protection
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badness time.Duration
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lastsent time.Time
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}
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// Misc knobs to tweak client behaviour go in here
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type Config struct {
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// Set this to provide the Nick, Ident and Name for the client to use.
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Me *state.Nick
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// Hostname to connect to and optional connect password.
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Server, Pass string
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// Are we connecting via SSL? Do we care about certificate validity?
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SSL bool
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SSLConfig *tls.Config
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// Replaceable function to customise the 433 handler's new nick
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NewNick func(string) string
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// Client->server ping frequency, in seconds. Defaults to 3m.
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PingFreq time.Duration
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// Controls what is stripped from line.Args[1] for Commands
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CommandStripNick, SimpleCommandStripPrefix bool
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// Set this to true to disable flood protection and false to re-enable
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Flood bool
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}
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func NewConfig(nick string, args ...string) *Config {
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cfg := &Config{
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Me: state.NewNick(nick),
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PingFreq: 3 * time.Minute,
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NewNick: func(s string) string { return s + "_" },
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}
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cfg.Me.Ident = "goirc"
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if len(args) > 0 && args[0] != "" {
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cfg.Me.Ident = args[0]
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}
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cfg.Me.Name = "Powered by GoIRC"
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if len(args) > 1 && args[1] != "" {
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cfg.Me.Name = args[1]
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}
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return cfg
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}
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// Creates a new IRC connection object, but doesn't connect to anything so
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// that you can add event handlers to it. See AddHandler() for details
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func SimpleClient(nick string, args ...string) *Conn {
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conn, _ := Client(NewConfig(nick, args...))
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return conn
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}
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func Client(cfg *Config) (*Conn, error) {
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logging.InitFromFlags()
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if cfg.Me == nil || cfg.Me.Nick == "" || cfg.Me.Ident == "" {
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return nil, fmt.Errorf("irc.Client(): Both cfg.Nick and cfg.Ident must be non-empty.")
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}
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conn := &Conn{
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cfg: cfg,
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in: make(chan *Line, 32),
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out: make(chan string, 32),
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cSend: make(chan bool),
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cLoop: make(chan bool),
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cPing: make(chan bool),
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handlers: newHandlerSet(),
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commands: newCommandList(),
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stRemovers: make([]Remover, 0, len(stHandlers)),
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lastsent: time.Now(),
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}
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conn.addIntHandlers()
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conn.initialise()
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return conn, nil
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}
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func (conn *Conn) Connected() bool {
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return conn.connected
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}
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func (conn *Conn) Config() *Config {
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return conn.cfg
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}
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func (conn *Conn) Me() *state.Nick {
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return conn.cfg.Me
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}
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func (conn *Conn) StateTracker() state.Tracker {
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return conn.st
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}
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func (conn *Conn) EnableStateTracking() {
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if conn.st == nil {
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n := conn.cfg.Me
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conn.st = state.NewTracker(n.Nick)
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conn.cfg.Me = conn.st.Me()
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conn.cfg.Me.Ident = n.Ident
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conn.cfg.Me.Name = n.Name
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conn.addSTHandlers()
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}
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}
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func (conn *Conn) DisableStateTracking() {
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if conn.st != nil {
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conn.delSTHandlers()
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conn.st.Wipe()
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conn.st = nil
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}
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}
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// Per-connection state initialisation.
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func (conn *Conn) initialise() {
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conn.io = nil
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conn.sock = nil
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if conn.st != nil {
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conn.st.Wipe()
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}
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}
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// Connect the IRC connection object to "host[:port]" which should be either
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// a hostname or an IP address, with an optional port. To enable explicit SSL
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// on the connection to the IRC server, set Conn.SSL to true before calling
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// Connect(). The port will default to 6697 if ssl is enabled, and 6667
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// otherwise. You can also provide an optional connect password.
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func (conn *Conn) ConnectTo(host string, pass ...string) error {
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conn.cfg.Server = host
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if len(pass) > 0 {
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conn.cfg.Pass = pass[0]
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}
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return conn.Connect()
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}
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func (conn *Conn) Connect() error {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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if conn.cfg.Server == "" {
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return fmt.Errorf("irc.Connect(): cfg.Server must be non-empty")
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}
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if conn.connected {
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return fmt.Errorf("irc.Connect(): Cannot connect to %s, already connected.", conn.cfg.Server)
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}
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if conn.cfg.SSL {
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if !hasPort(conn.cfg.Server) {
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conn.cfg.Server += ":6697"
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}
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logging.Info("irc.Connect(): Connecting to %s with SSL.", conn.cfg.Server)
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if s, err := tls.Dial("tcp", conn.cfg.Server, conn.cfg.SSLConfig); err == nil {
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conn.sock = s
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} else {
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return err
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}
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} else {
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if !hasPort(conn.cfg.Server) {
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conn.cfg.Server += ":6667"
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}
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logging.Info("irc.Connect(): Connecting to %s without SSL.", conn.cfg.Server)
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if s, err := net.Dial("tcp", conn.cfg.Server); err == nil {
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conn.sock = s
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} else {
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return err
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}
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}
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conn.connected = true
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conn.postConnect()
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conn.dispatch(&Line{Cmd: REGISTER})
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return nil
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}
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// Post-connection setup (for ease of testing)
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func (conn *Conn) postConnect() {
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conn.io = bufio.NewReadWriter(
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bufio.NewReader(conn.sock),
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bufio.NewWriter(conn.sock))
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go conn.send()
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go conn.recv()
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if conn.cfg.PingFreq > 0 {
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go conn.ping()
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} else {
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// Otherwise the send in shutdown will hang :-/
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go func() { <-conn.cPing }()
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}
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go conn.runLoop()
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}
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// copied from http.client for great justice
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func hasPort(s string) bool {
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return strings.LastIndex(s, ":") > strings.LastIndex(s, "]")
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}
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// goroutine to pass data from output channel to write()
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func (conn *Conn) send() {
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for {
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select {
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case line := <-conn.out:
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conn.write(line)
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case <-conn.cSend:
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// strobe on control channel, bail out
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return
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}
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}
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}
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// receive one \r\n terminated line from peer, parse and dispatch it
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func (conn *Conn) recv() {
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for {
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s, err := conn.io.ReadString('\n')
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if err != nil {
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logging.Error("irc.recv(): %s", err.Error())
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conn.shutdown()
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return
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}
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s = strings.Trim(s, "\r\n")
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logging.Debug("<- %s", s)
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if line := parseLine(s); line != nil {
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line.Time = time.Now()
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conn.in <- line
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} else {
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logging.Warn("irc.recv(): problems parsing line:\n %s", s)
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}
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}
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}
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// Repeatedly pings the server every PingFreq seconds (no matter what)
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func (conn *Conn) ping() {
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tick := time.NewTicker(conn.cfg.PingFreq)
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for {
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select {
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case <-tick.C:
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conn.Raw(fmt.Sprintf("PING :%d", time.Now().UnixNano()))
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case <-conn.cPing:
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tick.Stop()
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return
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}
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}
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}
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// goroutine to dispatch events for lines received on input channel
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func (conn *Conn) runLoop() {
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for {
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select {
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case line := <-conn.in:
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conn.dispatch(line)
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case <-conn.cLoop:
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// strobe on control channel, bail out
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return
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}
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}
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}
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// Write a \r\n terminated line of output to the connected server,
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// using Hybrid's algorithm to rate limit if conn.cfg.Flood is false.
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func (conn *Conn) write(line string) {
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if !conn.cfg.Flood {
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if t := conn.rateLimit(len(line)); t != 0 {
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// sleep for the current line's time value before sending it
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logging.Debug("irc.rateLimit(): Flood! Sleeping for %.2f secs.",
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t.Seconds())
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<-time.After(t)
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}
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}
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if _, err := conn.io.WriteString(line + "\r\n"); err != nil {
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logging.Error("irc.send(): %s", err.Error())
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conn.shutdown()
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return
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}
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if err := conn.io.Flush(); err != nil {
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logging.Error("irc.send(): %s", err.Error())
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conn.shutdown()
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return
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}
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logging.Debug("-> %s", line)
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}
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// Implement Hybrid's flood control algorithm to rate-limit outgoing lines.
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func (conn *Conn) rateLimit(chars int) time.Duration {
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// Hybrid's algorithm allows for 2 seconds per line and an additional
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// 1/120 of a second per character on that line.
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linetime := 2*time.Second + time.Duration(chars)*time.Second/120
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elapsed := time.Now().Sub(conn.lastsent)
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if conn.badness += linetime - elapsed; conn.badness < 0 {
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// negative badness times are badness...
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conn.badness = 0
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}
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conn.lastsent = time.Now()
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// If we've sent more than 10 second's worth of lines according to the
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// calculation above, then we're at risk of "Excess Flood".
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if conn.badness > 10*time.Second {
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return linetime
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}
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return 0
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}
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func (conn *Conn) shutdown() {
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// Guard against double-call of shutdown() if we get an error in send()
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// as calling sock.Close() will cause recv() to receive EOF in readstring()
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conn.mu.Lock()
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defer conn.mu.Unlock()
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if !conn.connected {
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return
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}
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logging.Info("irc.shutdown(): Disconnected from server.")
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conn.dispatch(&Line{Cmd: DISCONNECTED})
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conn.connected = false
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conn.sock.Close()
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conn.cSend <- true
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conn.cLoop <- true
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conn.cPing <- true
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// reinit datastructures ready for next connection
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// do this here rather than after runLoop()'s for due to race
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conn.initialise()
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}
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// Dumps a load of information about the current state of the connection to a
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// string for debugging state tracking and other such things.
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func (conn *Conn) String() string {
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str := "GoIRC Connection\n"
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str += "----------------\n\n"
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if conn.connected {
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str += "Connected to " + conn.cfg.Server + "\n\n"
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} else {
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str += "Not currently connected!\n\n"
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}
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str += conn.cfg.Me.String() + "\n"
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if conn.st != nil {
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str += conn.st.String() + "\n"
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}
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return str
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}
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