goirc/client/connection.go

349 lines
8.3 KiB
Go

package client
import (
"bufio"
"crypto/tls"
"errors"
"fmt"
"github.com/fluffle/goevent/event"
"github.com/fluffle/goirc/state"
"github.com/fluffle/golog/logging"
"net"
"strings"
"time"
)
// An IRC connection is represented by this struct.
type Conn struct {
// Connection Hostname and Nickname
Host string
Me *state.Nick
Network string
password string
// Replaceable function to customise the 433 handler's new nick
NewNick func(string) string
// Event handler registry and dispatcher
ER event.EventRegistry
ED event.EventDispatcher
// State tracker for nicks and channels
ST state.StateTracker
st bool
// Logger for debugging/warning/etc output
l logging.Logger
// Use the State field to store external state that handlers might need.
// Remember ... you might need locking for this ;-)
State interface{}
// I/O stuff to server
sock net.Conn
io *bufio.ReadWriter
in chan *Line
out chan string
Connected bool
// Control channels to goroutines
cSend, cLoop, cPing chan bool
// Misc knobs to tweak client behaviour:
// Are we connecting via SSL? Do we care about certificate validity?
SSL bool
SSLConfig *tls.Config
// Client->server ping frequency, in seconds. Defaults to 3m.
PingFreq time.Duration
// Set this to true to disable flood protection and false to re-enable
Flood bool
// Internal counters for flood protection
badness time.Duration
lastsent time.Time
}
// Creates a new IRC connection object, but doesn't connect to anything so
// that you can add event handlers to it. See AddHandler() for details.
func SimpleClient(nick string, args ...string) *Conn {
r := event.NewRegistry()
l := logging.InitFromFlags()
ident := "goirc"
name := "Powered by GoIRC"
if len(args) > 0 && args[0] != "" {
ident = args[0]
}
if len(args) > 1 && args[1] != "" {
name = args[1]
}
return Client(nick, ident, name, r, l)
}
func Client(nick, ident, name string,
r event.EventRegistry, l logging.Logger) *Conn {
if r == nil || l == nil {
return nil
}
conn := &Conn{
ER: r,
ED: r,
l: l,
st: false,
in: make(chan *Line, 32),
out: make(chan string, 32),
cSend: make(chan bool),
cLoop: make(chan bool),
cPing: make(chan bool),
SSL: false,
SSLConfig: nil,
PingFreq: 3 * time.Minute,
Flood: false,
NewNick: func(s string) string { return s + "_" },
badness: 0,
lastsent: time.Now(),
}
conn.addIntHandlers()
conn.Me = state.NewNick(nick, l)
conn.Me.Ident = ident
conn.Me.Name = name
conn.initialise()
return conn
}
func (conn *Conn) EnableStateTracking() {
if !conn.st {
n := conn.Me
conn.ST = state.NewTracker(n.Nick, conn.l)
conn.Me = conn.ST.Me()
conn.Me.Ident = n.Ident
conn.Me.Name = n.Name
conn.addSTHandlers()
conn.st = true
}
}
func (conn *Conn) DisableStateTracking() {
if conn.st {
conn.st = false
conn.delSTHandlers()
conn.ST.Wipe()
conn.ST = nil
}
}
// Per-connection state initialisation.
func (conn *Conn) initialise() {
conn.io = nil
conn.sock = nil
if conn.st {
conn.ST.Wipe()
}
}
// Connect the IRC connection object to "host[:port]" which should be either
// a hostname or an IP address, with an optional port. To enable explicit SSL
// on the connection to the IRC server, set Conn.SSL to true before calling
// Connect(). The port will default to 6697 if ssl is enabled, and 6667
// otherwise. You can also provide an optional connect password.
func (conn *Conn) Connect(host string, pass ...string) error {
if conn.Connected {
return errors.New(fmt.Sprintf(
"irc.Connect(): already connected to %s, cannot connect to %s",
conn.Host, host))
}
if conn.SSL {
if !hasPort(host) {
host += ":6697"
}
conn.l.Info("irc.Connect(): Connecting to %s with SSL.", host)
if s, err := tls.Dial("tcp", host, conn.SSLConfig); err == nil {
conn.sock = s
} else {
return err
}
} else {
if !hasPort(host) {
host += ":6667"
}
conn.l.Info("irc.Connect(): Connecting to %s without SSL.", host)
if s, err := net.Dial("tcp", host); err == nil {
conn.sock = s
} else {
return err
}
}
conn.Host = host
if len(pass) > 0 {
conn.password = pass[0]
}
conn.Connected = true
conn.postConnect()
conn.ED.Dispatch(INIT, conn, &Line{})
return nil
}
// Post-connection setup (for ease of testing)
func (conn *Conn) postConnect() {
conn.io = bufio.NewReadWriter(
bufio.NewReader(conn.sock),
bufio.NewWriter(conn.sock))
go conn.send()
go conn.recv()
if conn.PingFreq > 0 {
go conn.ping()
} else {
// Otherwise the send in shutdown will hang :-/
go func() { <-conn.cPing }()
}
go conn.runLoop()
}
// copied from http.client for great justice
func hasPort(s string) bool {
return strings.LastIndex(s, ":") > strings.LastIndex(s, "]")
}
// goroutine to pass data from output channel to write()
func (conn *Conn) send() {
for {
select {
case line := <-conn.out:
conn.write(line)
case <-conn.cSend:
// strobe on control channel, bail out
return
}
}
}
// receive one \r\n terminated line from peer, parse and dispatch it
func (conn *Conn) recv() {
for {
s, err := conn.io.ReadString('\n')
if err != nil {
conn.l.Error("irc.recv(): %s", err.Error())
conn.shutdown()
return
}
s = strings.Trim(s, "\r\n")
conn.l.Debug("<- %s", s)
if line := parseLine(s); line != nil {
line.Time = time.Now()
conn.in <- line
} else {
conn.l.Warn("irc.recv(): problems parsing line:\n %s", s)
}
}
}
// Repeatedly pings the server every PingFreq seconds (no matter what)
func (conn *Conn) ping() {
tick := time.NewTicker(conn.PingFreq)
for {
select {
case <-tick.C:
conn.Raw(fmt.Sprintf("PING :%d", time.Now().UnixNano()))
case <-conn.cPing:
tick.Stop()
return
}
}
}
// goroutine to dispatch events for lines received on input channel
func (conn *Conn) runLoop() {
for {
select {
case line := <-conn.in:
conn.ED.Dispatch(line.Cmd, conn, line)
case <-conn.cLoop:
// strobe on control channel, bail out
return
}
}
}
// Write a \r\n terminated line of output to the connected server,
// using Hybrid's algorithm to rate limit if conn.Flood is false.
func (conn *Conn) write(line string) {
if !conn.Flood {
if t := conn.rateLimit(len(line)); t != 0 {
// sleep for the current line's time value before sending it
conn.l.Debug("irc.rateLimit(): Flood! Sleeping for %.2f secs.",
t.Seconds())
<-time.After(t)
}
}
if _, err := conn.io.WriteString(line + "\r\n"); err != nil {
conn.l.Error("irc.send(): %s", err.Error())
conn.shutdown()
return
}
if err := conn.io.Flush(); err != nil {
conn.l.Error("irc.send(): %s", err.Error())
conn.shutdown()
return
}
conn.l.Debug("-> %s", line)
}
// Implement Hybrid's flood control algorithm to rate-limit outgoing lines.
func (conn *Conn) rateLimit(chars int) time.Duration {
// Hybrid's algorithm allows for 2 seconds per line and an additional
// 1/120 of a second per character on that line.
linetime := 2*time.Second + time.Duration(chars)*time.Second/120
elapsed := time.Now().Sub(conn.lastsent)
if conn.badness += linetime - elapsed; conn.badness < 0 {
// negative badness times are badness...
conn.badness = 0
}
conn.lastsent = time.Now()
// If we've sent more than 10 second's worth of lines according to the
// calculation above, then we're at risk of "Excess Flood".
if conn.badness > 10*time.Second {
return linetime
}
return 0
}
func (conn *Conn) shutdown() {
// Guard against double-call of shutdown() if we get an error in send()
// as calling sock.Close() will cause recv() to recieve EOF in readstring()
if conn.Connected {
conn.l.Info("irc.shutdown(): Disconnected from server.")
conn.ED.Dispatch(DISCONNECTED, conn, &Line{})
conn.Connected = false
conn.sock.Close()
conn.cSend <- true
conn.cLoop <- true
conn.cPing <- true
// reinit datastructures ready for next connection
// do this here rather than after runLoop()'s for due to race
conn.initialise()
}
}
// Dumps a load of information about the current state of the connection to a
// string for debugging state tracking and other such things.
func (conn *Conn) String() string {
str := "GoIRC Connection\n"
str += "----------------\n\n"
if conn.Connected {
str += "Connected to " + conn.Host + "\n\n"
} else {
str += "Not currently connected!\n\n"
}
str += conn.Me.String() + "\n"
if conn.st {
str += conn.ST.String() + "\n"
}
return str
}