mirror of https://github.com/fluffle/goirc
236 lines
5.7 KiB
Go
236 lines
5.7 KiB
Go
package client
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import (
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"container/list"
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"fmt"
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"github.com/fluffle/golog/logging"
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"math"
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"regexp"
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"strings"
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"sync"
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)
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// An IRC handler looks like this:
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type Handler interface {
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Handle(*Conn, *Line)
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}
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type HandlerFunc func(*Conn, *Line)
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func (hf HandlerFunc) Handle(conn *Conn, line *Line) {
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hf(conn, line)
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}
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// And when they've been added to the client they are removable.
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type Remover interface {
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Remove()
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}
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type RemoverFunc func()
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func (r RemoverFunc) Remove() {
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r()
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}
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type handlerElement struct {
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event string
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handler Handler
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}
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type handlerSet struct {
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set map[string]*list.List
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sync.RWMutex
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}
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func newHandlerSet() *handlerSet {
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return &handlerSet{set: make(map[string]*list.List)}
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}
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func (hs *handlerSet) add(event string, handler Handler) (*list.Element, Remover) {
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hs.Lock()
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defer hs.Unlock()
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event = strings.ToLower(event)
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l, ok := hs.set[event]
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if !ok {
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l = list.New()
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hs.set[event] = l
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}
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element := l.PushBack(&handlerElement{event, handler})
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return element, RemoverFunc(func() {
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hs.remove(element)
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})
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}
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func (hs *handlerSet) remove(element *list.Element) {
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hs.Lock()
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defer hs.Unlock()
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h := element.Value.(*handlerElement)
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l, ok := hs.set[h.event]
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if !ok {
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logging.Error("Removing node for unknown event '%s'", h.event)
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return
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}
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l.Remove(element)
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if l.Len() == 0 {
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delete(hs.set, h.event)
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}
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}
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func (hs *handlerSet) dispatch(conn *Conn, line *Line) {
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hs.RLock()
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defer hs.RUnlock()
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event := strings.ToLower(line.Cmd)
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l, ok := hs.set[event]
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if !ok {
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return
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}
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for e := l.Front(); e != nil; e = e.Next() {
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h := e.Value.(*handlerElement)
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go h.handler.Handle(conn, line)
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}
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}
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type commandElement struct {
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regex string
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handler Handler
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priority int
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}
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type commandList struct {
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list *list.List
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sync.RWMutex
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}
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func newCommandList() *commandList {
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return &commandList{list: list.New()}
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}
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func (cl *commandList) add(regex string, handler Handler, priority int) (element *list.Element, remover Remover) {
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cl.Lock()
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defer cl.Unlock()
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c := &commandElement{
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regex: regex,
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handler: handler,
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priority: priority,
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}
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// Check for exact regex matches. This will filter out any repeated SimpleCommands.
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for e := cl.list.Front(); e != nil; e = e.Next() {
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c := e.Value.(*commandElement)
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if c.regex == regex {
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logging.Error("Command prefix '%s' already registered.", regex)
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return
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}
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}
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element = cl.list.PushBack(c)
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remover = RemoverFunc(func() {
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cl.remove(element)
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})
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return
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}
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func (cl *commandList) remove(element *list.Element) {
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cl.Lock()
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defer cl.Unlock()
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cl.list.Remove(element)
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}
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// Matches the command with the highest priority.
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func (cl *commandList) match(text string) (handler Handler) {
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cl.RLock()
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defer cl.RUnlock()
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maxPriority := math.MinInt32
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text = strings.ToLower(text)
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for e := cl.list.Front(); e != nil; e = e.Next() {
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c := e.Value.(*commandElement)
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if c.priority > maxPriority {
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if regex, error := regexp.Compile(c.regex); error == nil {
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if regex.MatchString(text) {
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maxPriority = c.priority
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handler = c.handler
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}
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}
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}
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}
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return
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}
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// Handlers are triggered on incoming Lines from the server, with the handler
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// "name" being equivalent to Line.Cmd. Read the RFCs for details on what
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// replies could come from the server. They'll generally be things like
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// "PRIVMSG", "JOIN", etc. but all the numeric replies are left as ascii
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// strings of digits like "332" (mainly because I really didn't feel like
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// putting massive constant tables in).
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func (conn *Conn) Handle(name string, handler Handler) Remover {
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_, remover := conn.handlers.add(name, handler)
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return remover
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}
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func (conn *Conn) HandleFunc(name string, handlerFunc HandlerFunc) Remover {
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return conn.Handle(name, handlerFunc)
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}
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func (conn *Conn) Command(regex string, handler Handler, priority int) Remover {
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_, remover := conn.commands.add(regex, handler, priority)
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return remover
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}
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func (conn *Conn) CommandFunc(regex string, handlerFunc HandlerFunc, priority int) Remover {
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return conn.Command(regex, handlerFunc, priority)
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}
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var SimpleCommandRegex string = `^!%v(\s|$)`
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// Simple commands are commands that are triggered from a simple prefix
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// SimpleCommand("roll" handler)
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// !roll
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// Because simple commands are simple, they get the highest priority.
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func (conn *Conn) SimpleCommand(prefix string, handler Handler) Remover {
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stripHandler := func(conn *Conn, line *Line) {
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text := line.Message()
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if conn.cfg.SimpleCommandStripPrefix {
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text = strings.TrimSpace(text[len(prefix):])
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}
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if text != line.Message() {
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line = line.Copy()
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line.Args[1] = text
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}
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handler.Handle(conn, line)
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}
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return conn.CommandFunc(fmt.Sprintf(SimpleCommandRegex, strings.ToLower(prefix)), stripHandler, math.MaxInt32)
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}
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func (conn *Conn) SimpleCommandFunc(prefix string, handlerFunc HandlerFunc) Remover {
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return conn.SimpleCommand(prefix, handlerFunc)
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}
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// This will also register a help command to go along with the simple command itself.
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// eg. SimpleCommandHelp("bark", "Bot will bark", handler) will make the following commands:
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// !bark
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// !help bark
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func (conn *Conn) SimpleCommandHelp(prefix string, help string, handler Handler) Remover {
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commandCommand := conn.SimpleCommand(prefix, handler)
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helpCommand := conn.SimpleCommandFunc(fmt.Sprintf("help %v", prefix), HandlerFunc(func(conn *Conn, line *Line) {
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conn.Privmsg(line.Target(), help)
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}))
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return RemoverFunc(func() {
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commandCommand.Remove()
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helpCommand.Remove()
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})
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}
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func (conn *Conn) SimpleCommandHelpFunc(prefix string, help string, handlerFunc HandlerFunc) Remover {
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return conn.SimpleCommandHelp(prefix, help, handlerFunc)
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}
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func (conn *Conn) dispatch(line *Line) {
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conn.handlers.dispatch(conn, line)
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}
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func (conn *Conn) command(line *Line) {
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command := conn.commands.match(line.Message())
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if command != nil {
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go command.Handle(conn, line)
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}
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}
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