mirror of https://github.com/fluffle/goirc
210 lines
5.3 KiB
Go
210 lines
5.3 KiB
Go
package client
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// this file contains the extra set of event handlers
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// to manage tracking state for an IRC connection
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import (
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"strings"
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)
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var stHandlers = map[string]HandlerFunc{
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"JOIN": (*Conn).h_JOIN,
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"KICK": (*Conn).h_KICK,
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"MODE": (*Conn).h_MODE,
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"NICK": (*Conn).h_STNICK,
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"PART": (*Conn).h_PART,
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"QUIT": (*Conn).h_QUIT,
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"TOPIC": (*Conn).h_TOPIC,
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"311": (*Conn).h_311,
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"324": (*Conn).h_324,
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"332": (*Conn).h_332,
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"352": (*Conn).h_352,
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"353": (*Conn).h_353,
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"671": (*Conn).h_671,
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}
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func (conn *Conn) addSTHandlers() {
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for n, h := range stHandlers {
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conn.stRemovers = append(conn.stRemovers, conn.Handle(n, h))
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}
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}
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func (conn *Conn) delSTHandlers() {
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for _, h := range conn.stRemovers {
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h.Remove()
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}
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conn.stRemovers = conn.stRemovers[:0]
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}
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// Handle NICK messages that need to update the state tracker
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func (conn *Conn) h_STNICK(line *Line) {
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// all nicks should be handled the same way, our own included
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conn.st.ReNick(line.Nick, line.Args[0])
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}
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// Handle JOINs to channels to maintain state
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func (conn *Conn) h_JOIN(line *Line) {
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ch := conn.st.GetChannel(line.Args[0])
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nk := conn.st.GetNick(line.Nick)
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if ch == nil {
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// first we've seen of this channel, so should be us joining it
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// NOTE this will also take care of nk == nil && ch == nil
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if nk != conn.cfg.Me {
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return
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}
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ch = conn.st.NewChannel(line.Args[0])
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// since we don't know much about this channel, ask server for info
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// we get the channel users automatically in 353 and the channel
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// topic in 332 on join, so we just need to get the modes
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conn.Mode(ch.Name)
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// sending a WHO for the channel is MUCH more efficient than
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// triggering a WHOIS on every nick from the 353 handler
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conn.Who(ch.Name)
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}
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if nk == nil {
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// this is the first we've seen of this nick
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nk = conn.st.NewNick(line.Nick)
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nk.Ident = line.Ident
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nk.Host = line.Host
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// since we don't know much about this nick, ask server for info
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conn.Who(nk.Nick)
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}
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// this takes care of both nick and channel linking \o/
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conn.st.Associate(ch, nk)
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}
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// Handle PARTs from channels to maintain state
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func (conn *Conn) h_PART(line *Line) {
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conn.st.Dissociate(conn.st.GetChannel(line.Args[0]),
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conn.st.GetNick(line.Nick))
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}
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// Handle KICKs from channels to maintain state
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func (conn *Conn) h_KICK(line *Line) {
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// XXX: this won't handle autorejoining channels on KICK
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// it's trivial to do this in a seperate handler...
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conn.st.Dissociate(conn.st.GetChannel(line.Args[0]),
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conn.st.GetNick(line.Args[1]))
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}
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// Handle other people's QUITs
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func (conn *Conn) h_QUIT(line *Line) {
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conn.st.DelNick(line.Nick)
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}
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// Handle MODE changes for channels we know about (and our nick personally)
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func (conn *Conn) h_MODE(line *Line) {
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if ch := conn.st.GetChannel(line.Args[0]); ch != nil {
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// channel modes first
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ch.ParseModes(line.Args[1], line.Args[2:]...)
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} else if nk := conn.st.GetNick(line.Args[0]); nk != nil {
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// nick mode change, should be us
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if nk != conn.cfg.Me {
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return
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}
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nk.ParseModes(line.Args[1])
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}
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}
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// Handle TOPIC changes for channels
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func (conn *Conn) h_TOPIC(line *Line) {
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if ch := conn.st.GetChannel(line.Args[0]); ch != nil {
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ch.Topic = line.Args[1]
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}
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}
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// Handle 311 whois reply
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func (conn *Conn) h_311(line *Line) {
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if nk := conn.st.GetNick(line.Args[1]); nk != nil && nk != conn.Me() {
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nk.Ident = line.Args[2]
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nk.Host = line.Args[3]
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nk.Name = line.Args[5]
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}
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}
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// Handle 324 mode reply
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func (conn *Conn) h_324(line *Line) {
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if ch := conn.st.GetChannel(line.Args[1]); ch != nil {
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ch.ParseModes(line.Args[2], line.Args[3:]...)
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}
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}
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// Handle 332 topic reply on join to channel
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func (conn *Conn) h_332(line *Line) {
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if ch := conn.st.GetChannel(line.Args[1]); ch != nil {
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ch.Topic = line.Args[2]
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}
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}
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// Handle 352 who reply
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func (conn *Conn) h_352(line *Line) {
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nk := conn.st.GetNick(line.Args[5])
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if nk == nil {
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return
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}
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if nk == conn.Me() {
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return
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}
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nk.Ident = line.Args[2]
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nk.Host = line.Args[3]
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// XXX: do we care about the actual server the nick is on?
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// or the hop count to this server?
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// last arg contains "<hop count> <real name>"
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a := strings.SplitN(line.Args[len(line.Args)-1], " ", 2)
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nk.Name = a[1]
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if idx := strings.Index(line.Args[6], "*"); idx != -1 {
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nk.Modes.Oper = true
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}
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if idx := strings.Index(line.Args[6], "H"); idx != -1 {
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nk.Modes.Invisible = true
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}
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}
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// Handle 353 names reply
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func (conn *Conn) h_353(line *Line) {
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if ch := conn.st.GetChannel(line.Args[2]); ch != nil {
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nicks := strings.Split(line.Args[len(line.Args)-1], " ")
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for _, nick := range nicks {
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// UnrealIRCd's coders are lazy and leave a trailing space
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if nick == "" {
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continue
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}
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switch c := nick[0]; c {
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case '~', '&', '@', '%', '+':
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nick = nick[1:]
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fallthrough
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default:
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nk := conn.st.GetNick(nick)
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if nk == nil {
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// we don't know this nick yet!
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nk = conn.st.NewNick(nick)
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}
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cp, ok := conn.st.IsOn(ch.Name, nick)
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if !ok {
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// This nick isn't associated with this channel yet!
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cp = conn.st.Associate(ch, nk)
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}
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switch c {
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case '~':
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cp.Owner = true
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case '&':
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cp.Admin = true
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case '@':
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cp.Op = true
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case '%':
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cp.HalfOp = true
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case '+':
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cp.Voice = true
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}
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}
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}
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}
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}
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// Handle 671 whois reply (nick connected via SSL)
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func (conn *Conn) h_671(line *Line) {
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if nk := conn.st.GetNick(line.Args[1]); nk != nil {
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nk.Modes.SSL = true
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}
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}
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