package event import ( "container/list" "strings" "sync/atomic" "sync" ) type HandlerID uint32 var hidCounter uint32 = 0 func NewHandlerID() HandlerID { return HandlerID(atomic.AddUint32(&hidCounter, 1)) } type Handler interface { Run(...interface{}) Id() HandlerID } type basicHandler struct { fn func(...interface{}) id HandlerID } func (h *basicHandler) Run(ev ...interface{}) { h.fn(ev...) } func (h *basicHandler) Id() HandlerID { return h.id } func NewHandler(h func(...interface{})) Handler { return &basicHandler{h, NewHandlerID()} } type EventDispatcher interface { Dispatch(name string, ev ...interface{}) } type EventRegistry interface { AddHandler(name string, h Handler) DelHandler(h Handler) Dispatch(name string, ev ...interface{}) ClearEvents(name string) } type registry struct { // Event registry as a lockable map of linked-lists sync.RWMutex events map[string]*list.List dispatcher func(r *registry, name string, ev ...interface{}) } func NewRegistry() EventRegistry { r := ®istry{events: make(map[string]*list.List)} r.Parallel() return r } func (r *registry) AddHandler(name string, h Handler) { name = strings.ToLower(name) r.Lock() defer r.Unlock() if _, ok := r.events[name]; !ok { r.events[name] = list.New() } for e := r.events[name].Front(); e != nil; e = e.Next() { // Check we're not adding a duplicate handler to this event if e.Value.(Handler).Id() == h.Id() { return } } r.events[name].PushBack(h) } func (r *registry) DelHandler(h Handler) { // This is a bit brute-force. Don't add too many handlers! r.Lock() defer r.Unlock() for _, l := range r.events { for e := l.Front(); e != nil; e = e.Next() { if e.Value.(Handler).Id() == h.Id() { l.Remove(e) } } } } func (r *registry) Dispatch(name string, ev ...interface{}) { r.dispatcher(r, name, ev...) } func (r *registry) ClearEvents(name string) { r.Lock() defer r.Unlock() if l, ok := r.events[name]; ok { l.Init() } } func (r *registry) Parallel() { r.dispatcher = (*registry).parallelDispatch } func (r *registry) Serial() { r.dispatcher = (*registry).serialDispatch } func (r *registry) parallelDispatch(name string, ev ...interface{}) { name = strings.ToLower(name) r.RLock() defer r.RUnlock() if l, ok := r.events[name]; ok { for e := l.Front(); e != nil; e = e.Next() { h := e.Value.(Handler) go h.Run(ev...) } } } func (r *registry) serialDispatch(name string, ev ...interface{}) { name = strings.ToLower(name) r.RLock() defer r.RUnlock() if l, ok := r.events[name]; ok { hlist := make([]Handler, 0, l.Len()) for e := l.Front(); e != nil; e = e.Next() { hlist = append(hlist, e.Value.(Handler)) } go func() { for _, h := range hlist { h.Run(ev...) } }() } }