package client import ( "fmt" "strings" ) const ( REGISTER = "REGISTER" CONNECTED = "CONNECTED" DISCONNECTED = "DISCONNECTED" ACTION = "ACTION" AWAY = "AWAY" CAP = "CAP" CTCP = "CTCP" CTCPREPLY = "CTCPREPLY" INVITE = "INVITE" JOIN = "JOIN" KICK = "KICK" MODE = "MODE" NICK = "NICK" NOTICE = "NOTICE" OPER = "OPER" PART = "PART" PASS = "PASS" PING = "PING" PONG = "PONG" PRIVMSG = "PRIVMSG" QUIT = "QUIT" TOPIC = "TOPIC" USER = "USER" VERSION = "VERSION" VHOST = "VHOST" WHO = "WHO" WHOIS = "WHOIS" defaultSplit = 450 ) // cutNewLines() pares down a string to the part before the first "\r" or "\n". func cutNewLines(s string) string { r := strings.SplitN(s, "\r", 2) r = strings.SplitN(r[0], "\n", 2) return r[0] } // indexFragment looks for the last sentence split-point (defined as one of // the punctuation characters .:;,!?"' followed by a space) in the string s // and returns the index in the string after that split-point. If no split- // point is found it returns the index after the last space in s, or -1. func indexFragment(s string) int { max := -1 for _, sep := range []string{". ", ": ", "; ", ", ", "! ", "? ", "\" ", "' "} { if idx := strings.LastIndex(s, sep); idx > max { max = idx } } if max > 0 { return max + 2 } if idx := strings.LastIndex(s, " "); idx > 0 { return idx + 1 } return -1 } // splitMessage splits a message > splitLen chars at: // 1. the end of the last sentence fragment before splitLen // 2. the end of the last word before splitLen // 3. splitLen itself func splitMessage(msg string, splitLen int) (msgs []string) { // This is quite short ;-) if splitLen < 13 { splitLen = defaultSplit } for len(msg) > splitLen { idx := indexFragment(msg[:splitLen-3]) if idx < 0 { idx = splitLen - 3 } msgs = append(msgs, msg[:idx]+"...") msg = msg[idx:] } return append(msgs, msg) } // Raw sends a raw line to the server, should really only be used for // debugging purposes but may well come in handy. func (conn *Conn) Raw(rawline string) { // Avoid command injection by enforcing one command per line. conn.out <- cutNewLines(rawline) } // Pass sends a PASS command to the server. // PASS password func (conn *Conn) Pass(password string) { conn.Raw(PASS + " " + password) } // Nick sends a NICK command to the server. // NICK nick func (conn *Conn) Nick(nick string) { conn.Raw(NICK + " " + nick) } // User sends a USER command to the server. // USER ident 12 * :name func (conn *Conn) User(ident, name string) { conn.Raw(USER + " " + ident + " 12 * :" + name) } // Join sends a JOIN command to the server with an optional key. // JOIN channel [key] func (conn *Conn) Join(channel string, key ...string) { k := "" if len(key) > 0 { k = " " + key[0] } conn.Raw(JOIN + " " + channel + k) } // Part sends a PART command to the server with an optional part message. // PART channel [:message] func (conn *Conn) Part(channel string, message ...string) { msg := strings.Join(message, " ") if msg != "" { msg = " :" + msg } conn.Raw(PART + " " + channel + msg) } // Kick sends a KICK command to remove a nick from a channel. // KICK channel nick [:message] func (conn *Conn) Kick(channel, nick string, message ...string) { msg := strings.Join(message, " ") if msg != "" { msg = " :" + msg } conn.Raw(KICK + " " + channel + " " + nick + msg) } // Quit sends a QUIT command to the server with an optional quit message. // QUIT [:message] func (conn *Conn) Quit(message ...string) { msg := strings.Join(message, " ") if msg == "" { msg = conn.cfg.QuitMessage } conn.Raw(QUIT + " :" + msg) } // Whois sends a WHOIS command to the server. // WHOIS nick func (conn *Conn) Whois(nick string) { conn.Raw(WHOIS + " " + nick) } // Who sends a WHO command to the server. // WHO nick func (conn *Conn) Who(nick string) { conn.Raw(WHO + " " + nick) } // Privmsg sends a PRIVMSG to the target nick or channel t. // If msg is longer than Config.SplitLen characters, multiple PRIVMSGs // will be sent to the target containing sequential parts of msg. // PRIVMSG t :msg func (conn *Conn) Privmsg(t, msg string) { prefix := PRIVMSG + " " + t + " :" for _, s := range splitMessage(msg, conn.cfg.SplitLen) { conn.Raw(prefix + s) } } // Privmsgln is the variadic version of Privmsg that formats the message // that is sent to the target nick or channel t using the // fmt.Sprintln function. // Note: Privmsgln doesn't add the '\n' character at the end of the message. func (conn *Conn) Privmsgln(t string, a ...interface{}) { msg := fmt.Sprintln(a...) // trimming the new-line character added by the fmt.Sprintln function, // since it's irrelevant. msg = msg[:len(msg)-1] conn.Privmsg(t, msg) } // Privmsgf is the variadic version of Privmsg that formats the message // that is sent to the target nick or channel t using the // fmt.Sprintf function. func (conn *Conn) Privmsgf(t, format string, a ...interface{}) { msg := fmt.Sprintf(format, a...) conn.Privmsg(t, msg) } // Notice sends a NOTICE to the target nick or channel t. // If msg is longer than Config.SplitLen characters, multiple NOTICEs // will be sent to the target containing sequential parts of msg. // NOTICE t :msg func (conn *Conn) Notice(t, msg string) { for _, s := range splitMessage(msg, conn.cfg.SplitLen) { conn.Raw(NOTICE + " " + t + " :" + s) } } // Ctcp sends a (generic) CTCP message to the target nick // or channel t, with an optional argument. // PRIVMSG t :\001CTCP arg\001 func (conn *Conn) Ctcp(t, ctcp string, arg ...string) { // We need to split again here to ensure for _, s := range splitMessage(strings.Join(arg, " "), conn.cfg.SplitLen) { if s != "" { s = " " + s } // Using Raw rather than PRIVMSG here to avoid double-split problems. conn.Raw(PRIVMSG + " " + t + " :\001" + strings.ToUpper(ctcp) + s + "\001") } } // CtcpReply sends a (generic) CTCP reply to the target nick // or channel t, with an optional argument. // NOTICE t :\001CTCP arg\001 func (conn *Conn) CtcpReply(t, ctcp string, arg ...string) { for _, s := range splitMessage(strings.Join(arg, " "), conn.cfg.SplitLen) { if s != "" { s = " " + s } // Using Raw rather than NOTICE here to avoid double-split problems. conn.Raw(NOTICE + " " + t + " :\001" + strings.ToUpper(ctcp) + s + "\001") } } // Version sends a CTCP "VERSION" to the target nick or channel t. func (conn *Conn) Version(t string) { conn.Ctcp(t, VERSION) } // Action sends a CTCP "ACTION" to the target nick or channel t. func (conn *Conn) Action(t, msg string) { conn.Ctcp(t, ACTION, msg) } // Topic() sends a TOPIC command for a channel. // If no topic is provided this requests that a 332 response is sent by the // server for that channel, which can then be handled to retrieve the current // channel topic. If a topic is provided the channel's topic will be set. // TOPIC channel // TOPIC channel :topic func (conn *Conn) Topic(channel string, topic ...string) { t := strings.Join(topic, " ") if t != "" { t = " :" + t } conn.Raw(TOPIC + " " + channel + t) } // Mode sends a MODE command for a target nick or channel t. // If no mode strings are provided this requests that a 324 response is sent // by the server for the target. Otherwise the mode strings are concatenated // with spaces and sent to the server. This allows e.g. // conn.Mode("#channel", "+nsk", "mykey") // // MODE t // MODE t modestring func (conn *Conn) Mode(t string, modestring ...string) { mode := strings.Join(modestring, " ") if mode != "" { mode = " " + mode } conn.Raw(MODE + " " + t + mode) } // Away sends an AWAY command to the server. // If a message is provided it sets the client's away status with that message, // otherwise it resets the client's away status. // AWAY // AWAY :message func (conn *Conn) Away(message ...string) { msg := strings.Join(message, " ") if msg != "" { msg = " :" + msg } conn.Raw(AWAY + msg) } // Invite sends an INVITE command to the server. // INVITE nick channel func (conn *Conn) Invite(nick, channel string) { conn.Raw(INVITE + " " + nick + " " + channel) } // Oper sends an OPER command to the server. // OPER user pass func (conn *Conn) Oper(user, pass string) { conn.Raw(OPER + " " + user + " " + pass) } // VHost sends a VHOST command to the server. // VHOST user pass func (conn *Conn) VHost(user, pass string) { conn.Raw(VHOST + " " + user + " " + pass) } // Ping sends a PING command to the server, which should PONG. // PING :message func (conn *Conn) Ping(message string) { conn.Raw(PING + " :" + message) } // Pong sends a PONG command to the server. // PONG :message func (conn *Conn) Pong(message string) { conn.Raw(PONG + " :" + message) } // Cap sends a CAP command to the server. // CAP subcommand // CAP subcommand :message func (conn *Conn) Cap(subcommmand string, capabilities ...string) { if len(capabilities) == 0 { conn.Raw(CAP + " " + subcommmand) } else { conn.Raw(CAP + " " + subcommmand + " :" + strings.Join(capabilities, " ")) } }