package client import ( "bufio" "crypto/tls" "github.com/fluffle/goirc/event" "github.com/fluffle/goirc/logging" "github.com/fluffle/goirc/state" "fmt" "net" "os" "strings" "time" ) const ( second = int64(1e9) ) // An IRC connection is represented by this struct. type Conn struct { // Connection Hostname and Nickname Host string Me *state.Nick Network string // Event handler registry and dispatcher ER event.EventRegistry ED event.EventDispatcher // State tracker for nicks and channels ST state.StateTracker st bool // Logger for debugging/warning/etc output l logging.Logger // Use the State field to store external state that handlers might need. // Remember ... you might need locking for this ;-) State interface{} // I/O stuff to server sock net.Conn io *bufio.ReadWriter in chan *Line out chan string Connected bool // Control channels to goroutines cSend, cLoop chan bool // Misc knobs to tweak client behaviour: // Are we connecting via SSL? Do we care about certificate validity? SSL bool SSLConfig *tls.Config // Socket timeout, in seconds. Defaulted to 5m in New(). Timeout int64 // Set this to true to disable flood protection and false to re-enable Flood bool // Internal counters for flood protection badness, lastsent int64 } // Creates a new IRC connection object, but doesn't connect to anything so // that you can add event handlers to it. See AddHandler() for details. // Dependency injection is a bitch :-/ func New(nick, user, name string, st bool, r event.EventRegistry, l logging.Logger) *Conn { if r == nil { r = event.NewRegistry() } if l == nil { l = logging.NewFromFlags() } conn := &Conn{ ER: r, ED: r, l: l, st: st, in: make(chan *Line, 32), out: make(chan string, 32), cSend: make(chan bool), cLoop: make(chan bool), SSL: false, SSLConfig: nil, Timeout: 300, Flood: false, badness: 0, lastsent: 0, } conn.addIntHandlers() if st { conn.ST = state.NewTracker(nick, l) conn.Me = conn.ST.Me() conn.addSTHandlers() } else { conn.Me = state.NewNick(nick, l) } conn.Me.Ident = user conn.Me.Name = name conn.initialise() return conn } // Per-connection state initialisation. func (conn *Conn) initialise() { conn.io = nil conn.sock = nil if conn.st { conn.ST.Wipe() } } // Connect the IRC connection object to "host[:port]" which should be either // a hostname or an IP address, with an optional port. To enable explicit SSL // on the connection to the IRC server, set Conn.SSL to true before calling // Connect(). The port will default to 6697 if ssl is enabled, and 6667 // otherwise. You can also provide an optional connect password. func (conn *Conn) Connect(host string, pass ...string) os.Error { if conn.Connected { return os.NewError(fmt.Sprintf( "irc.Connect(): already connected to %s, cannot connect to %s", conn.Host, host)) } if conn.SSL { if !hasPort(host) { host += ":6697" } conn.l.Info("irc.Connect(): Connecting to %s with SSL.", host) if s, err := tls.Dial("tcp", host, conn.SSLConfig); err == nil { conn.sock = s } else { return err } } else { if !hasPort(host) { host += ":6667" } conn.l.Info("irc.Connect(): Connecting to %s without SSL.", host) if s, err := net.Dial("tcp", host); err == nil { conn.sock = s } else { return err } } conn.Host = host conn.Connected = true conn.postConnect() if len(pass) > 0 { conn.Pass(pass[0]) } conn.Nick(conn.Me.Nick) conn.User(conn.Me.Ident, conn.Me.Name) return nil } // Post-connection setup (for ease of testing) func (conn *Conn) postConnect() { conn.io = bufio.NewReadWriter( bufio.NewReader(conn.sock), bufio.NewWriter(conn.sock)) conn.sock.SetTimeout(conn.Timeout * second) go conn.send() go conn.recv() go conn.runLoop() } // copied from http.client for great justice func hasPort(s string) bool { return strings.LastIndex(s, ":") > strings.LastIndex(s, "]") } // goroutine to pass data from output channel to write() func (conn *Conn) send() { for { select { case line := <-conn.out: conn.write(line) case <-conn.cSend: // strobe on control channel, bail out return } } } // receive one \r\n terminated line from peer, parse and dispatch it func (conn *Conn) recv() { for { s, err := conn.io.ReadString('\n') if err != nil { conn.l.Error("irc.recv(): %s", err.String()) conn.shutdown() return } s = strings.Trim(s, "\r\n") conn.l.Debug("<- %s", s) if line := parseLine(s); line != nil { line.Time = time.LocalTime() conn.in <- line } else { conn.l.Warn("irc.recv(): problems parsing line:\n %s", s) } } } // goroutine to dispatch events for lines received on input channel func (conn *Conn) runLoop() { for { select { case line := <-conn.in: conn.ED.Dispatch(line.Cmd, conn, line) case <-conn.cLoop: // strobe on control channel, bail out return } } } // Write a \r\n terminated line of output to the connected server, // using Hybrid's algorithm to rate limit if conn.Flood is false. func (conn *Conn) write(line string) { if !conn.Flood { conn.rateLimit(int64(len(line))) } if _, err := conn.io.WriteString(line + "\r\n"); err != nil { conn.l.Error("irc.send(): %s", err.String()) conn.shutdown() return } conn.io.Flush() conn.l.Debug("-> %s", line) } // Implement Hybrid's flood control algorithm to rate-limit outgoing lines. func (conn *Conn) rateLimit(chars int64) { // Hybrid's algorithm allows for 2 seconds per line and an additional // 1/120 of a second per character on that line. linetime := 2*second + chars*second/120 elapsed := time.Nanoseconds() - conn.lastsent if conn.badness += linetime - elapsed; conn.badness < 0 { // negative badness times are badness... conn.badness = int64(0) } conn.lastsent = time.Nanoseconds() // If we've sent more than 10 second's worth of lines according to the // calculation above, then we're at risk of "Excess Flood". if conn.badness > 10*second && !conn.Flood { // so sleep for the current line's time value before sending it conn.l.Debug("irc.rateLimit(): Flood! Sleeping for %.2f secs.", float64(linetime)/float64(second)) <-time.After(linetime) } } func (conn *Conn) shutdown() { // Guard against double-call of shutdown() if we get an error in send() // as calling sock.Close() will cause recv() to recieve EOF in readstring() if conn.Connected { conn.l.Info("irc.shutdown(): Disconnected from server.") conn.ED.Dispatch("disconnected", conn, &Line{}) conn.Connected = false conn.sock.Close() conn.cSend <- true conn.cLoop <- true // reinit datastructures ready for next connection // do this here rather than after runLoop()'s for due to race conn.initialise() } } // Dumps a load of information about the current state of the connection to a // string for debugging state tracking and other such things. func (conn *Conn) String() string { str := "GoIRC Connection\n" str += "----------------\n\n" if conn.Connected { str += "Connected to " + conn.Host + "\n\n" } else { str += "Not currently connected!\n\n" } str += conn.Me.String() + "\n" if conn.st { str += conn.ST.String() + "\n" } return str }