package client // this file contains the basic set of event handlers // to manage tracking an irc connection etc. import ( "github.com/fluffle/goevent/event" "strings" "time" ) // Consts for unnamed events. const ( INIT = "init" CONNECTED = "connected" DISCONNECTED = "disconnected" ) // An IRC handler looks like this: type Handler func(*Conn, *Line) // AddHandler() adds an event handler for a specific IRC command. // // Handlers are triggered on incoming Lines from the server, with the handler // "name" being equivalent to Line.Cmd. Read the RFCs for details on what // replies could come from the server. They'll generally be things like // "PRIVMSG", "JOIN", etc. but all the numeric replies are left as ascii // strings of digits like "332" (mainly because I really didn't feel like // putting massive constant tables in). func (conn *Conn) AddHandler(name string, f Handler) event.Handler { h := NewHandler(f) conn.ER.AddHandler(h, name) return h } // Wrap f in an anonymous unboxing function func NewHandler(f Handler) event.Handler { return event.NewHandler(func(ev ...interface{}) { f(ev[0].(*Conn), ev[1].(*Line)) }) } // sets up the internal event handlers to do essential IRC protocol things var intHandlers map[string]event.Handler func init() { intHandlers = make(map[string]event.Handler) intHandlers[INIT] = NewHandler((*Conn).h_INIT) intHandlers["001"] = NewHandler((*Conn).h_001) intHandlers["433"] = NewHandler((*Conn).h_433) intHandlers["CTCP"] = NewHandler((*Conn).h_CTCP) intHandlers["NICK"] = NewHandler((*Conn).h_NICK) intHandlers["PING"] = NewHandler((*Conn).h_PING) } func (conn *Conn) addIntHandlers() { for n, h := range intHandlers { conn.ER.AddHandler(h, n) } } // Password/User/Nick broadcast on connection. func (conn *Conn) h_INIT(line *Line) { if conn.password != "" { conn.Pass(conn.password) } conn.Nick(conn.Me.Nick) conn.User(conn.Me.Ident, conn.Me.Name) } // Basic ping/pong handler func (conn *Conn) h_PING(line *Line) { conn.Raw("PONG :" + line.Args[0]) } // Handler to trigger a "CONNECTED" event on receipt of numeric 001 func (conn *Conn) h_001(line *Line) { // we're connected! conn.ED.Dispatch(CONNECTED, conn, line) // and we're being given our hostname (from the server's perspective) t := line.Args[len(line.Args)-1] if idx := strings.LastIndex(t, " "); idx != -1 { t = t[idx+1:] if idx = strings.Index(t, "@"); idx != -1 { conn.Me.Host = t[idx+1:] } } } // XXX: do we need 005 protocol support message parsing here? // probably in the future, but I can't quite be arsed yet. /* :irc.pl0rt.org 005 GoTest CMDS=KNOCK,MAP,DCCALLOW,USERIP UHNAMES NAMESX SAFELIST HCN MAXCHANNELS=20 CHANLIMIT=#:20 MAXLIST=b:60,e:60,I:60 NICKLEN=30 CHANNELLEN=32 TOPICLEN=307 KICKLEN=307 AWAYLEN=307 :are supported by this server :irc.pl0rt.org 005 GoTest MAXTARGETS=20 WALLCHOPS WATCH=128 WATCHOPTS=A SILENCE=15 MODES=12 CHANTYPES=# PREFIX=(qaohv)~&@%+ CHANMODES=beI,kfL,lj,psmntirRcOAQKVCuzNSMT NETWORK=bb101.net CASEMAPPING=ascii EXTBAN=~,cqnr ELIST=MNUCT :are supported by this server :irc.pl0rt.org 005 GoTest STATUSMSG=~&@%+ EXCEPTS INVEX :are supported by this server */ // Handler to deal with "433 :Nickname already in use" func (conn *Conn) h_433(line *Line) { // Args[1] is the new nick we were attempting to acquire neu := conn.NewNick(line.Args[1]) conn.Nick(neu) // arm a timer to try get back our nick. go func(old string) { retry := 1 * time.Minute for time.Sleep(retry); conn.Me.Nick != old; time.Sleep(retry) { conn.Nick(old) } }(line.Args[1]) // if this is happening before we're properly connected (i.e. the nick // we sent in the initial NICK command is in use) we will not receive // a NICK message to confirm our change of nick, so ReNick here... if line.Args[1] == conn.Me.Nick { if conn.st { conn.ST.ReNick(conn.Me.Nick, neu) } else { conn.Me.Nick = neu } } } // Handle VERSION requests and CTCP PING func (conn *Conn) h_CTCP(line *Line) { if line.Args[0] == "VERSION" { conn.CtcpReply(line.Nick, "VERSION", "powered by goirc...") } else if line.Args[0] == "PING" { conn.CtcpReply(line.Nick, "PING", line.Args[2]) } } // Handle updating our own NICK if we're not using the state tracker func (conn *Conn) h_NICK(line *Line) { if !conn.st && line.Nick == conn.Me.Nick { conn.Me.Nick = line.Args[0] } }