package state import ( "github.com/fluffle/golog/logging" "reflect" ) // A struct representing an IRC nick type Nick struct { Nick, Ident, Host, Name string Modes *NickMode lookup map[string]*Channel chans map[*Channel]*ChanPrivs l logging.Logger } // A struct representing the modes of an IRC Nick (User Modes) // (again, only the ones we care about) // // This is only really useful for me, as we can't see other people's modes // without IRC operator privileges (and even then only on some IRCd's). type NickMode struct { // MODE +i, +o, +w, +x, +z Invisible, Oper, WallOps, HiddenHost, SSL bool } // Map *irc.NickMode fields to IRC mode characters and vice versa var StringToNickMode = map[string]string{} var NickModeToString = map[string]string{ "Invisible": "i", "Oper": "o", "WallOps": "w", "HiddenHost": "x", "SSL": "z", } func init() { for k, v := range NickModeToString { StringToNickMode[v] = k } } /******************************************************************************\ * Nick methods for state management \******************************************************************************/ func NewNick(n string, l logging.Logger) *Nick { return &Nick{ Nick: n, Modes: new(NickMode), chans: make(map[*Channel]*ChanPrivs), lookup: make(map[string]*Channel), l: l, } } // Returns true if the Nick is associated with the Channel. func (nk *Nick) IsOn(ch *Channel) (*ChanPrivs, bool) { cp, ok := nk.chans[ch] return cp, ok } func (nk *Nick) IsOnStr(c string) (*Channel, bool) { ch, ok := nk.lookup[c] return ch, ok } // Associates a Channel with a Nick. func (nk *Nick) addChannel(ch *Channel, cp *ChanPrivs) { if _, ok := nk.chans[ch]; !ok { nk.chans[ch] = cp nk.lookup[ch.Name] = ch } else { nk.l.Warn("Nick.addChannel(): %s already on %s.", nk.Nick, ch.Name) } } // Disassociates a Channel from a Nick. func (nk *Nick) delChannel(ch *Channel) { if _, ok := nk.chans[ch]; ok { nk.chans[ch] = nil, false nk.lookup[ch.Name] = nil, false } else { nk.l.Warn("Nick.delChannel(): %s not on %s.", nk.Nick, ch.Name) } } // Parse mode strings for a Nick. func (nk *Nick) ParseModes(modes string) { var modeop bool // true => add mode, false => remove mode for i := 0; i < len(modes); i++ { switch m := modes[i]; m { case '+': modeop = true case '-': modeop = false case 'i': nk.Modes.Invisible = modeop case 'o': nk.Modes.Oper = modeop case 'w': nk.Modes.WallOps = modeop case 'x': nk.Modes.HiddenHost = modeop case 'z': nk.Modes.SSL = modeop default: nk.l.Info("Nick.ParseModes(): unknown mode char %c", m) } } } // Returns a string representing the nick. Looks like: // Nick: e.g. CowMaster // Hostmask: e.g. moo@cows.org // Real Name: e.g. Steve "CowMaster" Bush // Modes: e.g. +z // Channels: // : e.g. #moo: +o // ... func (nk *Nick) String() string { str := "Nick: " + nk.Nick + "\n\t" str += "Hostmask: " + nk.Ident + "@" + nk.Host + "\n\t" str += "Real Name: " + nk.Name + "\n\t" str += "Modes: " + nk.Modes.String() + "\n\t" str += "Channels: \n" for ch, cp := range nk.chans { str += "\t\t" + ch.Name + ": " + cp.String() + "\n" } return str } // Returns a string representing the nick modes. Looks like: // +iwx func (nm *NickMode) String() string { str := "+" v := reflect.Indirect(reflect.ValueOf(nm)) t := v.Type() for i := 0; i < v.NumField(); i++ { switch f := v.Field(i); f.Kind() { // only bools here at the mo! case reflect.Bool: if f.Bool() { str += NickModeToString[t.Field(i).Name] } } } if str == "+" { str = "No modes set" } return str }