package state // The state manager interface type Tracker interface { // Nick methods NewNick(nick string) *Nick GetNick(nick string) *Nick ReNick(old, neu string) DelNick(nick string) // Channel methods NewChannel(channel string) *Channel GetChannel(channel string) *Channel DelChannel(channel string) // Information about ME! Me() *Nick // And the tracking operations IsOn(channel, nick string) (*ChanPrivs, bool) Associate(channel *Channel, nick *Nick) *ChanPrivs Dissociate(channel *Channel, nick *Nick) Wipe() // The state tracker can output a debugging string String() string } // ... and a struct to implement it ... type stateTracker struct { // Map of channels we're on chans map[string]*Channel // Map of nicks we know about nicks map[string]*Nick // We need to keep state on who we are :-) me *Nick } // ... and a constructor to make it ... func NewTracker(mynick string) *stateTracker { st := &stateTracker{ chans: make(map[string]*Channel), nicks: make(map[string]*Nick), } st.me = st.NewNick(mynick) return st } // ... and a method to wipe the state clean. func (st *stateTracker) Wipe() { // Deleting all the channels implicitly deletes every nick but me. for _, ch := range st.chans { st.delChannel(ch) } } /******************************************************************************\ * tracker methods to create/look up nicks/channels \******************************************************************************/ // Creates a new Nick, initialises it, and stores it so it // can be properly tracked for state management purposes. func (st *stateTracker) NewNick(n string) *Nick { if _, ok := st.nicks[n]; ok { return nil } st.nicks[n] = NewNick(n) return st.nicks[n] } // Returns a Nick for the nick n, if we're tracking it. func (st *stateTracker) GetNick(n string) *Nick { if nk, ok := st.nicks[n]; ok { return nk } return nil } // Signals to the tracker that a Nick should be tracked // under a "neu" nick rather than the old one. func (st *stateTracker) ReNick(old, neu string) { if nk, ok := st.nicks[old]; ok { if _, ok := st.nicks[neu]; !ok { nk.Nick = neu delete(st.nicks, old) st.nicks[neu] = nk for ch, _ := range nk.chans { // We also need to update the lookup maps of all the channels // the nick is on, to keep things in sync. delete(ch.lookup, old) ch.lookup[neu] = nk } } } } // Removes a Nick from being tracked. func (st *stateTracker) DelNick(n string) { if nk, ok := st.nicks[n]; ok { if nk != st.me { st.delNick(nk) } } } func (st *stateTracker) delNick(nk *Nick) { if nk == st.me { // Shouldn't get here => internal state tracking code is fubar. return } delete(st.nicks, nk.Nick) for ch, _ := range nk.chans { nk.delChannel(ch) ch.delNick(nk) } } // Creates a new Channel, initialises it, and stores it so it // can be properly tracked for state management purposes. func (st *stateTracker) NewChannel(c string) *Channel { if _, ok := st.chans[c]; ok { return nil } st.chans[c] = NewChannel(c) return st.chans[c] } // Returns a Channel for the channel c, if we're tracking it. func (st *stateTracker) GetChannel(c string) *Channel { if ch, ok := st.chans[c]; ok { return ch } return nil } // Removes a Channel from being tracked. func (st *stateTracker) DelChannel(c string) { if ch, ok := st.chans[c]; ok { st.delChannel(ch) } } func (st *stateTracker) delChannel(ch *Channel) { delete(st.chans, ch.Name) for nk, _ := range ch.nicks { ch.delNick(nk) nk.delChannel(ch) if len(nk.chans) == 0 && nk != st.me { // We're no longer in any channels with this nick. st.delNick(nk) } } } // Returns the Nick the state tracker thinks is Me. func (st *stateTracker) Me() *Nick { return st.me } // Returns true if both the channel c and the nick n are tracked // and the nick is associated with the channel. func (st *stateTracker) IsOn(c, n string) (*ChanPrivs, bool) { nk := st.GetNick(n) ch := st.GetChannel(c) if nk != nil && ch != nil { return nk.IsOn(ch) } return nil, false } // Associates an already known nick with an already known channel. func (st *stateTracker) Associate(ch *Channel, nk *Nick) *ChanPrivs { if ch == nil || nk == nil { return nil } else if _ch, ok := st.chans[ch.Name]; !ok || ch != _ch { // As we can implicitly delete both nicks and channels from being // tracked by dissociating one from the other, we should verify that // we're not being passed an old Nick or Channel. return nil } else if _nk, ok := st.nicks[nk.Nick]; !ok || nk != _nk { return nil } else if _, ok := nk.IsOn(ch); ok { return nil } cp := new(ChanPrivs) ch.addNick(nk, cp) nk.addChannel(ch, cp) return cp } // Dissociates an already known nick from an already known channel. // Does some tidying up to stop tracking nicks we're no longer on // any common channels with, and channels we're no longer on. func (st *stateTracker) Dissociate(ch *Channel, nk *Nick) { if ch == nil || nk == nil { } else if _ch, ok := st.chans[ch.Name]; !ok || ch != _ch { // As we can implicitly delete both nicks and channels from being // tracked by dissociating one from the other, we should verify that // we're not being passed an old Nick or Channel. } else if _nk, ok := st.nicks[nk.Nick]; !ok || nk != _nk { } else if _, ok := nk.IsOn(ch); !ok { } else if nk == st.me { // I'm leaving the channel for some reason, so it won't be tracked. st.delChannel(ch) } else { // Remove the nick from the channel and the channel from the nick. ch.delNick(nk) nk.delChannel(ch) if len(nk.chans) == 0 { // We're no longer in any channels with this nick. st.delNick(nk) } } } func (st *stateTracker) String() string { str := "GoIRC Channels\n" str += "--------------\n\n" for _, ch := range st.chans { str += ch.String() + "\n" } str += "GoIRC NickNames\n" str += "---------------\n\n" for _, n := range st.nicks { if n != st.me { str += n.String() + "\n" } } return str }