mirror of https://github.com/fluffle/goirc
State tracking refactor completer.
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@ -14,8 +14,11 @@ import (
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type StateTracker interface {
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NewNick(nick string) *Nick
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GetNick(nick string) *Nick
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ReNick(old, neu string)
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DelNick(nick string)
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NewChannel(channel string) *Channel
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GetChannel(channel string) *Channel
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DelChannel(channel string)
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IsOn(channel, nick string) bool
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}
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@ -25,6 +28,8 @@ type stateTracker struct {
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chans map[string]*Channel
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// Map of nicks we know about
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nicks map[string]*Nick
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// When tracking state, it helps to know who we are.
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Me *Nick
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}
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@ -32,7 +37,7 @@ type stateTracker struct {
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type Channel struct {
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Name, Topic string
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Modes *ChanMode
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Nicks map[*Nick]*ChanPrivs
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nicks map[*Nick]*ChanPrivs
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st StateTracker
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}
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@ -40,7 +45,7 @@ type Channel struct {
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type Nick struct {
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Nick, Ident, Host, Name string
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Modes *NickMode
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Channels map[*Channel]*ChanPrivs
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chans map[*Channel]*ChanPrivs
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st StateTracker
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}
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@ -99,6 +104,23 @@ func (st *stateTracker) GetNick(n string) *Nick {
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return nil
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}
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// Signals to the tracking code that the *irc.Nick object should be tracked
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// under a "neu" nick rather than the old one.
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func (st *stateTracker) ReNick(old, neu string) {
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if n, ok := st.nicks[old]; ok {
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st.nicks[old] = nil, false
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n.Nick = neu
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st.nicks[neu] = n
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}
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}
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// Removes a nick from being tracked.
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func (st *stateTracker) DelNick(n string) {
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if _, ok := st.nicks[n]; ok {
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st.nicks[n] = nil, false
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}
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}
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// Creates a new *irc.Channel, initialises it, and stores it so it
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// can be properly tracked for state management purposes.
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func (st *stateTracker) NewChannel(c string) *Channel {
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@ -116,50 +138,72 @@ func (st *stateTracker) GetChannel(c string) *Channel {
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return nil
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}
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// Removes a channel from being tracked.
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func (st *stateTracker) DelChannel(c string) {
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if _, ok := st.chans[c]; ok {
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st.chans[c] = nil, false
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}
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}
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func (st *stateTracker) IsOn(c, n string) bool {
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nk := st.GetNick(n)
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ch := st.GetChannel(c)
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if nk != nil && ch != nil {
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return nk.IsOn(ch)
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}
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return false
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}
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/******************************************************************************\
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* Channel methods for state management
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\******************************************************************************/
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func (ch *Channel) initialise() {
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ch.Modes = new(ChanMode)
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ch.Nicks = make(map[*Nick]*ChanPrivs)
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ch.nicks = make(map[*Nick]*ChanPrivs)
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}
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// Associates an *irc.Nick with an *irc.Channel using a shared *irc.ChanPrivs
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func (ch *Channel) AddNick(n *Nick) {
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if _, ok := ch.Nicks[n]; !ok {
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ch.Nicks[n] = new(ChanPrivs)
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n.Channels[ch] = ch.Nicks[n]
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if _, ok := ch.nicks[n]; !ok {
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ch.nicks[n] = new(ChanPrivs)
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n.chans[ch] = ch.nicks[n]
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} else {
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logging.Warn("irc.Channel.AddNick(): trying to add already-present "+
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logging.Warn("Channel.AddNick(): trying to add already-present "+
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"nick %s to channel %s", n.Nick, ch.Name)
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}
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}
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// Returns true if the *irc.Nick n is associated with the *irc.Channel
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func (ch *Channel) IsOn(n *Nick) bool {
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_, ok := ch.nicks[nk]
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return ok
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}
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// Disassociates an *irc.Nick from an *irc.Channel. Will call ch.Delete() if
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// the *irc.Nick being removed is the connection's nick. Will also call
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// n.DelChannel(ch) to remove the association from the perspective of *irc.Nick.
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func (ch *Channel) DelNick(n *Nick) {
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if _, ok := ch.Nicks[n]; ok {
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if n == n.conn.Me {
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if _, ok := ch.nicks[n]; ok {
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if n == n.st.Me {
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// we're leaving the channel, so remove all state we have about it
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ch.Delete()
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} else {
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ch.Nicks[n] = nil, false
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ch.nicks[n] = nil, false
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n.DelChannel(ch)
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}
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} // no else here ...
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// we call Channel.DelNick() and Nick.DelChan() from each other to ensure
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// we call Channel.DelNick() and Nick.DelChannel() from each other to ensure
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// consistency, and this would mean spewing an error message every delete
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}
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// Stops the channel from being tracked by state tracking handlers. Also calls
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// n.DelChannel(ch) for all nicks that are associated with the channel.
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func (ch *Channel) Delete() {
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for n, _ := range ch.Nicks {
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for n, _ := range ch.nicks {
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n.DelChannel(ch)
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}
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ch.conn.chans[ch.Name] = nil, false
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ch.st.DelChannel(ch.Name)
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}
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// Parses mode strings for a channel
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@ -212,7 +256,7 @@ func (ch *Channel) ParseModes(modes string, modeargs []string) {
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case 'q', 'a', 'o', 'h', 'v':
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if len(modeargs) != 0 {
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n := ch.st.GetNick(modeargs[0])
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if p, ok := ch.Nicks[n]; ok && n != nil {
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if p, ok := ch.nicks[n]; ok {
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switch m {
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case 'q':
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p.Owner = modeop
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@ -244,7 +288,7 @@ func (ch *Channel) ParseModes(modes string, modeargs []string) {
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\******************************************************************************/
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func (n *Nick) initialise() {
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n.Modes = new(NickMode)
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n.Channels = make(map[*Channel]*ChanPrivs)
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n.chans = make(map[*Channel]*ChanPrivs)
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}
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// Associates an *irc.Channel with an *irc.Nick using a shared *irc.ChanPrivs
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@ -253,11 +297,11 @@ func (n *Nick) initialise() {
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// pre-existing association within the *irc.Nick object rather than the
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// *irc.Channel object before associating the two.
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func (n *Nick) AddChannel(ch *Channel) {
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if _, ok := n.Channels[ch]; !ok {
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ch.Nicks[n] = new(ChanPrivs)
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n.Channels[ch] = ch.Nicks[n]
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if _, ok := n.chans[ch]; !ok {
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ch.nicks[n] = new(ChanPrivs)
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n.chans[ch] = ch.nicks[n]
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} else {
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logging.Warn("irc.Nick.AddChannel(): trying to add already-present "+
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logging.Warn("Nick.AddChannel(): trying to add already-present "+
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"channel %s to nick %s", ch.Name, n.Nick)
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}
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}
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@ -266,33 +310,25 @@ func (n *Nick) AddChannel(ch *Channel) {
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// the *irc.Nick is no longer on any channels we are tracking. Will also call
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// ch.DelNick(n) to remove the association from the perspective of *irc.Channel.
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func (n *Nick) DelChannel(ch *Channel) {
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if _, ok := n.Channels[ch]; ok {
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n.Channels[ch] = nil, false
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if _, ok := n.chans[ch]; ok {
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n.chans[ch] = nil, false
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ch.DelNick(n)
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if len(n.Channels) == 0 {
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if len(n.chans) == 0 {
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// nick is no longer in any channels we inhabit, stop tracking it
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n.Delete()
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}
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}
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}
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// Signals to the tracking code that the *irc.Nick object should be tracked
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// under a "neu" nick rather than the old one.
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func (n *Nick) ReNick(neu string) {
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n.conn.nicks[n.Nick] = nil, false
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n.Nick = neu
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n.conn.nicks[n.Nick] = n
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}
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// Stops the nick from being tracked by state tracking handlers. Also calls
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// ch.DelNick(n) for all nicks that are associated with the channel.
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func (n *Nick) Delete() {
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// we don't ever want to remove *our* nick from conn.nicks...
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if n != n.conn.Me {
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for ch, _ := range n.Channels {
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// we don't ever want to remove *our* nick from st.nicks...
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if n != n.st.Me {
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for ch, _ := range n.chans {
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ch.DelNick(n)
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}
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n.conn.nicks[n.Nick] = nil, false
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n.st.DelNick(n.Nick)
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}
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}
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@ -401,7 +437,7 @@ func (ch *Channel) String() string {
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str += "Topic: " + ch.Topic + "\n\t"
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str += "Modes: " + ch.Modes.String() + "\n\t"
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str += "Nicks: \n"
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for n, p := range ch.Nicks {
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for n, p := range ch.nicks {
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str += "\t\t" + n.Nick + ": " + p.String() + "\n"
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}
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return str
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@ -421,7 +457,7 @@ func (n *Nick) String() string {
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str += "Real Name: " + n.Name + "\n\t"
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str += "Modes: " + n.Modes.String() + "\n\t"
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str += "Channels: \n"
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for ch, p := range n.Channels {
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for ch, p := range n.chans {
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str += "\t\t" + ch.Name + ": " + p.String() + "\n"
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}
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return str
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