mirror of https://github.com/fluffle/goirc
Use the internal event handling for initial pass/user/nick messages. Type cleanup, added constants.
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f4b53dfb24
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6780338169
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@ -24,11 +24,11 @@ Synopsis:
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// Add handlers to do things here!
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// e.g. join a channel on connect.
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c.AddHandler("connected",
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c.AddHandler(irc.CONNECTED,
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func(conn *irc.Conn, line *irc.Line) { conn.Join("#channel") })
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// And a signal on disconnect
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quit := make(chan bool)
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c.AddHandler("disconnected",
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c.AddHandler(irc.DISCONNECTED,
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func(conn *irc.Conn, line *irc.Line) { quit <- true })
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// Tell client to connect
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10
client.go
10
client.go
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@ -1,11 +1,11 @@
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package main
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import (
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irc "github.com/fluffle/goirc/client"
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"bufio"
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"flag"
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"fmt"
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irc "github.com/fluffle/goirc/client"
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"os"
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"bufio"
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"strings"
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)
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@ -18,12 +18,12 @@ func main() {
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// create new IRC connection
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c := irc.SimpleClient("GoTest", "gotest")
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c.EnableStateTracking()
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c.AddHandler("connected",
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c.AddHandler(irc.CONNECTED,
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func(conn *irc.Conn, line *irc.Line) { conn.Join(*channel) })
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// Set up a handler to notify of disconnect events.
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quit := make(chan bool)
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c.AddHandler("disconnected",
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c.AddHandler(irc.DISCONNECTED,
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func(conn *irc.Conn, line *irc.Line) { quit <- true })
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// set up a goroutine to read commands from stdin
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@ -36,6 +36,8 @@ func main() {
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if err != nil {
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// wha?, maybe ctrl-D...
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close(in)
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reallyquit = true
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c.Quit("")
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break
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}
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// no point in sending empty lines down the channel
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@ -16,9 +16,10 @@ import (
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// An IRC connection is represented by this struct.
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type Conn struct {
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// Connection Hostname and Nickname
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Host string
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Me *state.Nick
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Network string
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Host string
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Me *state.Nick
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Network string
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password string
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// Replaceable function to customise the 433 handler's new nick
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NewNick func(string) string
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@ -60,7 +61,7 @@ type Conn struct {
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Flood bool
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// Internal counters for flood protection
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badness time.Duration
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badness time.Duration
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lastsent time.Time
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}
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@ -177,14 +178,13 @@ func (conn *Conn) Connect(host string, pass ...string) error {
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}
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}
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conn.Host = host
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if len(pass) > 0 {
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conn.password = pass[0]
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} else {
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conn.password = ""
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}
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conn.Connected = true
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conn.postConnect()
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if len(pass) > 0 {
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conn.Pass(pass[0])
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}
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conn.Nick(conn.Me.Nick)
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conn.User(conn.Me.Ident, conn.Me.Name)
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return nil
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}
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@ -202,6 +202,7 @@ func (conn *Conn) postConnect() {
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go func() { <-conn.cPing }()
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}
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go conn.runLoop()
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conn.ED.Dispatch(INIT, conn, &Line{})
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}
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// copied from http.client for great justice
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@ -319,7 +320,7 @@ func (conn *Conn) shutdown() {
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// as calling sock.Close() will cause recv() to recieve EOF in readstring()
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if conn.Connected {
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conn.l.Info("irc.shutdown(): Disconnected from server.")
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conn.ED.Dispatch("disconnected", conn, &Line{})
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conn.ED.Dispatch(DISCONNECTED, conn, &Line{})
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conn.Connected = false
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conn.sock.Close()
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conn.cSend <- true
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@ -8,8 +8,15 @@ import (
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"strings"
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)
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// Consts for unnamed events.
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const (
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INIT = "init"
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CONNECTED = "connected"
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DISCONNECTED = "disconnected"
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)
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// An IRC handler looks like this:
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type IRCHandler func(*Conn, *Line)
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type Handler func(*Conn, *Line)
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// AddHandler() adds an event handler for a specific IRC command.
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//
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@ -19,14 +26,14 @@ type IRCHandler func(*Conn, *Line)
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// "PRIVMSG", "JOIN", etc. but all the numeric replies are left as ascii
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// strings of digits like "332" (mainly because I really didn't feel like
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// putting massive constant tables in).
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func (conn *Conn) AddHandler(name string, f IRCHandler) event.Handler {
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func (conn *Conn) AddHandler(name string, f Handler) event.Handler {
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h := NewHandler(f)
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conn.ER.AddHandler(h, name)
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return h
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}
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// Wrap f in an anonymous unboxing function
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func NewHandler(f IRCHandler) event.Handler {
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func NewHandler(f Handler) event.Handler {
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return event.NewHandler(func(ev ...interface{}) {
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f(ev[0].(*Conn), ev[1].(*Line))
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})
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@ -34,8 +41,10 @@ func NewHandler(f IRCHandler) event.Handler {
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// sets up the internal event handlers to do essential IRC protocol things
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var intHandlers map[string]event.Handler
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func init() {
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intHandlers = make(map[string]event.Handler)
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intHandlers[INIT] = NewHandler((*Conn).h_init)
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intHandlers["001"] = NewHandler((*Conn).h_001)
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intHandlers["433"] = NewHandler((*Conn).h_433)
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intHandlers["CTCP"] = NewHandler((*Conn).h_CTCP)
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@ -49,6 +58,15 @@ func (conn *Conn) addIntHandlers() {
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}
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}
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// Password/User/Nick broadcast on connection.
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func (conn *Conn) h_init(line *Line) {
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if conn.password != "" {
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conn.Pass(conn.password)
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}
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conn.Nick(conn.Me.Nick)
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conn.User(conn.Me.Ident, conn.Me.Name)
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}
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// Basic ping/pong handler
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func (conn *Conn) h_PING(line *Line) {
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conn.Raw("PONG :" + line.Args[0])
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@ -57,7 +75,7 @@ func (conn *Conn) h_PING(line *Line) {
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// Handler to trigger a "CONNECTED" event on receipt of numeric 001
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func (conn *Conn) h_001(line *Line) {
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// we're connected!
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conn.ED.Dispatch("connected", conn, line)
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conn.ED.Dispatch(CONNECTED, conn, line)
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// and we're being given our hostname (from the server's perspective)
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t := line.Args[len(line.Args)-1]
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if idx := strings.LastIndex(t, " "); idx != -1 {
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