Merge pull request #84 from bob-smith/patch-2

Syntax highlighting for source code in README.md
This commit is contained in:
Alex Bee 2016-03-02 21:40:21 +00:00
commit 19d79b5351
1 changed files with 41 additions and 40 deletions

View File

@ -15,54 +15,55 @@ old `go1` API.
### Using the framework
Synopsis:
```go
package main
package main
import (
"crypto/tls"
"fmt"
import (
"crypto/tls"
"fmt"
irc "github.com/fluffle/goirc/client"
)
irc "github.com/fluffle/goirc/client"
)
func main() {
// Creating a simple IRC client is simple.
c := irc.SimpleClient("nick")
func main() {
// Creating a simple IRC client is simple.
c := irc.SimpleClient("nick")
// Or, create a config and fiddle with it first:
cfg := irc.NewConfig("nick")
cfg.SSL = true
cfg.SSLConfig = &tls.Config{ServerName: "irc.freenode.net"}
cfg.Server = "irc.freenode.net:7000"
cfg.NewNick = func(n string) string { return n + "^" }
c = irc.Client(cfg)
// Or, create a config and fiddle with it first:
cfg := irc.NewConfig("nick")
cfg.SSL = true
cfg.SSLConfig = &tls.Config{ServerName: "irc.freenode.net"}
cfg.Server = "irc.freenode.net:7000"
cfg.NewNick = func(n string) string { return n + "^" }
c = irc.Client(cfg)
// Add handlers to do things here!
// e.g. join a channel on connect.
c.HandleFunc(irc.CONNECTED,
func(conn *irc.Conn, line *irc.Line) { conn.Join("#channel") })
// And a signal on disconnect
quit := make(chan bool)
c.HandleFunc(irc.DISCONNECTED,
func(conn *irc.Conn, line *irc.Line) { quit <- true })
// Add handlers to do things here!
// e.g. join a channel on connect.
c.HandleFunc(irc.CONNECTED,
func(conn *irc.Conn, line *irc.Line) { conn.Join("#channel") })
// And a signal on disconnect
quit := make(chan bool)
c.HandleFunc(irc.DISCONNECTED,
func(conn *irc.Conn, line *irc.Line) { quit <- true })
// Tell client to connect.
if err := c.Connect(); err != nil {
fmt.Printf("Connection error: %s\n", err.Error())
}
// With a "simple" client, set Server before calling Connect...
c.Config().Server = "irc.freenode.net"
// ... or, use ConnectTo instead.
if err := c.ConnectTo("irc.freenode.net"); err != nil {
fmt.Printf("Connection error: %s\n", err.Error())
}
// Wait for disconnect
<-quit
// Tell client to connect.
if err := c.Connect(); err != nil {
fmt.Printf("Connection error: %s\n", err.Error())
}
// With a "simple" client, set Server before calling Connect...
c.Config().Server = "irc.freenode.net"
// ... or, use ConnectTo instead.
if err := c.ConnectTo("irc.freenode.net"); err != nil {
fmt.Printf("Connection error: %s\n", err.Error())
}
// Wait for disconnect
<-quit
}
```
The test client provides a good (if basic) example of how to use the framework.
Reading `client/handlers.go` gives a more in-depth look at how handlers can be
written. Commands to be sent to the server (e.g. PRIVMSG) are methods of the