goirc/client/connection_test.go

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package client
import (
"runtime"
"strings"
"testing"
"time"
"github.com/fluffle/goirc/state"
"github.com/golang/mock/gomock"
)
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type checker struct {
t *testing.T
c chan struct{}
}
func callCheck(t *testing.T) checker {
return checker{t: t, c: make(chan struct{})}
}
func (c checker) call() {
c.c <- struct{}{}
}
func (c checker) assertNotCalled(fmt string, args ...interface{}) {
select {
case <-c.c:
c.t.Errorf(fmt, args...)
default:
}
}
func (c checker) assertWasCalled(fmt string, args ...interface{}) {
select {
case <-c.c:
case <-time.After(time.Millisecond):
// Usually need to wait for goroutines to settle :-/
c.t.Errorf(fmt, args...)
}
}
type testState struct {
ctrl *gomock.Controller
st *state.MockTracker
nc *mockNetConn
c *Conn
}
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// NOTE: including a second argument at all prevents calling c.postConnect()
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func setUp(t *testing.T, start ...bool) (*Conn, *testState) {
ctrl := gomock.NewController(t)
st := state.NewMockTracker(ctrl)
nc := MockNetConn(t)
c := SimpleClient("test", "test", "Testing IRC")
c.initialise()
c.st = st
c.sock = nc
c.cfg.Flood = true // Tests can take a while otherwise
c.connected = true
// If a second argument is passed to setUp, we tell postConnect not to
// start the various goroutines that shuttle data around.
c.postConnect(len(start) == 0)
// Sleep 1ms to allow background routines to start.
<-time.After(time.Millisecond)
return c, &testState{ctrl, st, nc, c}
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}
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func (s *testState) tearDown() {
s.nc.ExpectNothing()
s.c.Close()
s.ctrl.Finish()
}
// Practically the same as the above test, but Close is called implicitly
// by recv() getting an EOF from the mock connection.
func TestEOF(t *testing.T) {
c, s := setUp(t)
// Since we're not using tearDown() here, manually call Finish()
defer s.ctrl.Finish()
// Set up a handler to detect whether disconnected handlers are called
dcon := callCheck(t)
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c.HandleFunc(DISCONNECTED, func(conn *Conn, line *Line) {
dcon.call()
})
// Simulate EOF from server
s.nc.Close()
// Verify that disconnected handler was called
dcon.assertWasCalled("Conn did not call disconnected handlers.")
// Verify that the connection no longer thinks it's connected
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if c.Connected() {
t.Errorf("Conn still thinks it's connected to the server.")
}
}
func TestClientAndStateTracking(t *testing.T) {
ctrl := gomock.NewController(t)
st := state.NewMockTracker(ctrl)
c := SimpleClient("test", "test", "Testing IRC")
// Assert some basic things about the initial state of the Conn struct
me := c.cfg.Me
if me.Nick != "test" || me.Ident != "test" ||
me.Name != "Testing IRC" || me.Host != "" {
t.Errorf("Conn.cfg.Me not correctly initialised.")
}
// Check that the internal handlers are correctly set up
for k, _ := range intHandlers {
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if _, ok := c.intHandlers.set[strings.ToLower(k)]; !ok {
t.Errorf("Missing internal handler for '%s'.", k)
}
}
// Now enable the state tracking code and check its handlers
c.EnableStateTracking()
for k, _ := range stHandlers {
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if _, ok := c.intHandlers.set[strings.ToLower(k)]; !ok {
t.Errorf("Missing state handler for '%s'.", k)
}
}
if len(c.stRemovers) != len(stHandlers) {
t.Errorf("Incorrect number of Removers (%d != %d) when adding state handlers.",
len(c.stRemovers), len(stHandlers))
}
if neu := c.Me(); neu.Nick != me.Nick || neu.Ident != me.Ident ||
neu.Name != me.Name || neu.Host != me.Host {
t.Errorf("Enabling state tracking erased information about me!")
}
// We're expecting the untracked me to be replaced by a tracked one
if c.st == nil {
t.Errorf("State tracker not enabled correctly.")
}
if me = c.cfg.Me; me.Nick != "test" || me.Ident != "test" ||
me.Name != "Testing IRC" || me.Host != "" {
t.Errorf("Enabling state tracking did not replace Me correctly.")
}
// Now, shim in the mock state tracker and test disabling state tracking
c.st = st
gomock.InOrder(
st.EXPECT().Me().Return(me),
st.EXPECT().Wipe(),
)
c.DisableStateTracking()
if c.st != nil || !c.cfg.Me.Equals(me) {
t.Errorf("State tracker not disabled correctly.")
}
// Finally, check state tracking handlers were all removed correctly
for k, _ := range stHandlers {
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if _, ok := c.intHandlers.set[strings.ToLower(k)]; ok && k != "NICK" {
// A bit leaky, because intHandlers adds a NICK handler.
t.Errorf("State handler for '%s' not removed correctly.", k)
}
}
if len(c.stRemovers) != 0 {
t.Errorf("stRemovers not zeroed correctly when removing state handlers.")
}
ctrl.Finish()
}
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func TestSendExitsOnDie(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
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c, s := setUp(t, false)
defer s.tearDown()
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// Assert that before send is running, nothing should be sent to the socket
// but writes to the buffered channel "out" should not block.
c.out <- "SENT BEFORE START"
s.nc.ExpectNothing()
// We want to test that the a goroutine calling send will exit correctly.
exited := callCheck(t)
// send() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
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go func() {
c.send()
exited.call()
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}()
// send is now running in the background as if started by postConnect.
// This should read the line previously buffered in c.out, and write it
// to the socket connection.
s.nc.Expect("SENT BEFORE START")
// Send another line, just to be sure :-)
c.out <- "SENT AFTER START"
s.nc.Expect("SENT AFTER START")
// Now, use the control channel to exit send and kill the goroutine.
// This sneakily uses the fact that the other two goroutines that would
// normally be waiting for die to close are not running, so we only send
// to the goroutine started above. Normally Close() closes c.die and
// signals to all three goroutines (send, ping, runLoop) to exit.
exited.assertNotCalled("Exited before signal sent.")
c.die <- struct{}{}
exited.assertWasCalled("Didn't exit after signal.")
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s.nc.ExpectNothing()
// Sending more on c.out shouldn't reach the network.
c.out <- "SENT AFTER END"
s.nc.ExpectNothing()
}
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func TestSendExitsOnWriteError(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
// We can't use tearDown here because we're testing shutdown conditions
// (and so need to EXPECT() a call to st.Wipe() in the right place)
defer s.ctrl.Finish()
// We want to test that the a goroutine calling send will exit correctly.
exited := callCheck(t)
// send() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
go func() {
c.send()
exited.call()
}()
// Send a line to be sure things are good.
c.out <- "SENT AFTER START"
s.nc.Expect("SENT AFTER START")
// Now, close the underlying socket to cause write() to return an error.
// This will call Close() => a call to st.Wipe() will happen.
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exited.assertNotCalled("Exited before signal sent.")
s.nc.Close()
// Sending more on c.out shouldn't reach the network, but we need to send
// *something* to trigger a call to write() that will fail.
c.out <- "SENT AFTER END"
exited.assertWasCalled("Didn't exit after signal.")
s.nc.ExpectNothing()
}
func TestSendDeadlockOnFullBuffer(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
// We can't use tearDown here because we're testing a deadlock condition
// and if tearDown tries to call Close() it will deadlock some more
// because send() is holding the conn mutex via Close() already.
defer s.ctrl.Finish()
// We want to test that the a goroutine calling send will exit correctly.
loopExit := callCheck(t)
sendExit := callCheck(t)
// send() and runLoop() will decrement the WaitGroup, so we must increment it.
c.wg.Add(2)
// The deadlock arises when a handler being called from conn.dispatch() in
// runLoop() tries to write to conn.out to send a message back to the IRC
// server, but the buffer is full. If at the same time send() is
// calling conn.Close() and waiting in there for runLoop() to call
// conn.wg.Done(), it will not empty the buffer of conn.out => deadlock.
//
// We simulate this by artifically filling conn.out. We must use a
// goroutine to put in one more line than the buffer can hold, because
// send() will read a line from conn.out on its first loop iteration:
go func() {
for i := 0; i < 33; i++ {
c.out <- "FILL BUFFER WITH CRAP"
}
}()
// Then we add a handler that tries to write a line to conn.out:
c.HandleFunc(PRIVMSG, func(conn *Conn, line *Line) {
conn.Raw(line.Raw)
})
// And trigger it by starting runLoop and inserting a line into conn.in:
go func() {
c.runLoop()
loopExit.call()
}()
c.in <- &Line{Cmd: PRIVMSG, Raw: "WRITE THAT CAUSES DEADLOCK"}
// At this point the handler should be blocked on a write to conn.out,
// preventing runLoop from looping and thus noticing conn.die is closed.
//
// The next part is to force send() to call conn.Close(), which can
// be done by closing the fake net.Conn so that it returns an error on
// calls to Write():
s.nc.ExpectNothing()
s.nc.Close()
// Now when send is started it will read one line from conn.out and try
// to write it to the socket. It should immediately receive an error and
// call conn.Close(), triggering the deadlock as it waits forever for
// runLoop to call conn.wg.Done.
go func() {
c.send()
sendExit.call()
}()
// Make sure that things are definitely deadlocked.
<-time.After(time.Millisecond)
// Verify that the connection no longer thinks it's connected, i.e.
// conn.Close() has definitely been called. We can't call
// conn.Connected() here because conn.Close() holds the mutex.
if c.connected {
t.Errorf("Conn still thinks it's connected to the server.")
}
// We expect both loops to terminate cleanly. If either of them don't
// then we have successfully deadlocked :-(
loopExit.assertWasCalled("runLoop did not exit cleanly.")
sendExit.assertWasCalled("send did not exit cleanly.")
}
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func TestRecv(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
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c, s := setUp(t, false)
// We can't use tearDown here because we're testing shutdown conditions
// (and so need to EXPECT() a call to st.Wipe() in the right place)
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defer s.ctrl.Finish()
// Send a line before recv is started up, to verify nothing appears on c.in
s.nc.Send(":irc.server.org 001 test :First test line.")
// reader is a helper to do a "non-blocking" read of c.in
reader := func() *Line {
select {
case <-time.After(time.Millisecond):
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case l := <-c.in:
return l
}
return nil
}
if l := reader(); l != nil {
t.Errorf("Line parsed before recv started.")
}
// We want to test that the a goroutine calling recv will exit correctly.
exited := callCheck(t)
// recv() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
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go func() {
c.recv()
exited.call()
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}()
// Now, this should mean that we'll receive our parsed line on c.in
if l := reader(); l == nil || l.Cmd != "001" {
t.Errorf("Bad first line received on input channel")
}
// Send a second line, just to be sure.
s.nc.Send(":irc.server.org 002 test :Second test line.")
if l := reader(); l == nil || l.Cmd != "002" {
t.Errorf("Bad second line received on input channel.")
}
// Test that recv does something useful with a line it can't parse
// (not that there are many, ParseLine is forgiving).
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s.nc.Send(":textwithnospaces")
if l := reader(); l != nil {
t.Errorf("Bad line still caused receive on input channel.")
}
// The only way recv() exits is when the socket closes.
exited.assertNotCalled("Exited before socket close.")
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s.nc.Close()
exited.assertWasCalled("Didn't exit on socket close.")
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// Since s.nc is closed we can't attempt another send on it...
if l := reader(); l != nil {
t.Errorf("Line received on input channel after socket close.")
}
}
func TestPing(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
defer s.tearDown()
res := time.Millisecond
// Windows has a timer resolution of 15.625ms by default.
// This means the test will be slower on windows, but
// should at least stop most of the flakiness...
// https://github.com/fluffle/goirc/issues/88
if runtime.GOOS == "windows" {
res = 15625 * time.Microsecond
}
// Set a low ping frequency for testing.
c.cfg.PingFreq = 30 * res
// reader is a helper to do a "non-blocking" read of c.out
reader := func() string {
select {
case <-time.After(res):
case s := <-c.out:
return s
}
return ""
}
if s := reader(); s != "" {
t.Errorf("Line output before ping started.")
}
// Start ping loop.
exited := callCheck(t)
// ping() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
go func() {
c.ping()
exited.call()
}()
// The first ping should be after 10*res ms,
// so we don't expect anything now on c.in
if s := reader(); s != "" {
t.Errorf("Line output directly after ping started.")
}
<-time.After(c.cfg.PingFreq)
if s := reader(); s == "" || !strings.HasPrefix(s, "PING :") {
t.Errorf("Line not output after %s.", c.cfg.PingFreq)
}
// Reader waits for res ms and we call it a few times above.
<-time.After(7 * res)
if s := reader(); s != "" {
t.Errorf("Line output <%s after last ping.", 7*res)
}
// This is a short window in which the ping should happen
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// This may result in flaky tests; sorry (and file a bug) if so.
<-time.After(40 * res)
if s := reader(); s == "" || !strings.HasPrefix(s, "PING :") {
t.Errorf("Line not output after another %s.", 2*res)
}
// Now kill the ping loop.
// This sneakily uses the fact that the other two goroutines that would
// normally be waiting for die to close are not running, so we only send
// to the goroutine started above. Normally Close() closes c.die and
// signals to all three goroutines (send, ping, runLoop) to exit.
exited.assertNotCalled("Exited before signal sent.")
c.die <- struct{}{}
exited.assertWasCalled("Didn't exit after signal.")
// Make sure we're no longer pinging by waiting >2x PingFreq
<-time.After(2*c.cfg.PingFreq + res)
if s := reader(); s != "" {
t.Errorf("Line output after ping stopped.")
}
}
func TestPingPassFail(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
defer s.tearDown()
res := time.Millisecond
// Windows has a timer resolution of 15.625ms by default.
// This means the test will be slower on windows, but
// should at least stop most of the flakiness...
// https://github.com/fluffle/goirc/issues/88
if runtime.GOOS == "windows" {
res = 15625 * time.Microsecond
}
// Set a low ping frequency for testing.
c.cfg.PingFreq = 10 * res
// reader is a helper to do a "non-blocking" read of c.out
reader := func() string {
select {
case <-time.After(res):
case s := <-c.out:
return s
}
return ""
}
// Start ping loop.
exited := callCheck(t)
// ping() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
go func() {
c.ping()
exited.call()
}()
for i := 0; i <= 10; i++ {
<-time.After(c.cfg.PingFreq + 1)
s := reader()
if strings.HasPrefix(s, "PING :") {
c.pongResponses <- strings.TrimPrefix(s, "PING :")
}
}
exited.assertNotCalled("Exited before pongs stopped.")
<-time.After(c.cfg.PingFreq * 4)
exited.assertWasCalled("Didn't exit after pongs stopped.")
}
func TestRunLoop(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
defer s.tearDown()
// Set up a handler to detect whether 001 handler is called
h001 := callCheck(t)
c.HandleFunc("001", func(conn *Conn, line *Line) {
h001.call()
})
h002 := callCheck(t)
// Set up a handler to detect whether 002 handler is called
c.HandleFunc("002", func(conn *Conn, line *Line) {
h002.call()
})
l1 := ParseLine(":irc.server.org 001 test :First test line.")
c.in <- l1
h001.assertNotCalled("001 handler called before runLoop started.")
// We want to test that the a goroutine calling runLoop will exit correctly.
// Now, we can expect the call to Dispatch to take place as runLoop starts.
exited := callCheck(t)
// runLoop() will decrement the WaitGroup, so we must increment it.
c.wg.Add(1)
go func() {
c.runLoop()
exited.call()
}()
h001.assertWasCalled("001 handler not called after runLoop started.")
// Send another line, just to be sure :-)
h002.assertNotCalled("002 handler called before expected.")
l2 := ParseLine(":irc.server.org 002 test :Second test line.")
c.in <- l2
h002.assertWasCalled("002 handler not called while runLoop started.")
// Now, use the control channel to exit send and kill the goroutine.
// This sneakily uses the fact that the other two goroutines that would
// normally be waiting for die to close are not running, so we only send
// to the goroutine started above. Normally Close() closes c.die and
// signals to all three goroutines (send, ping, runLoop) to exit.
exited.assertNotCalled("Exited before signal sent.")
c.die <- struct{}{}
exited.assertWasCalled("Didn't exit after signal.")
// Sending more on c.in shouldn't dispatch any further events
c.in <- l1
h001.assertNotCalled("001 handler called after runLoop ended.")
}
func TestWrite(t *testing.T) {
// Passing a second value to setUp stops goroutines from starting
c, s := setUp(t, false)
// We can't use tearDown here because we're testing shutdown conditions
// (and so need to EXPECT() a call to st.Wipe() in the right place)
defer s.ctrl.Finish()
// Write should just write a line to the socket.
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if err := c.write("yo momma"); err != nil {
t.Errorf("Write returned unexpected error %v", err)
}
s.nc.Expect("yo momma")
// Flood control is disabled -- setUp sets c.cfg.Flood = true -- so we should
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// not have set c.badness at this point.
if c.badness != 0 {
t.Errorf("Flood control used when Flood = true.")
}
c.cfg.Flood = false
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if err := c.write("she so useless"); err != nil {
t.Errorf("Write returned unexpected error %v", err)
}
s.nc.Expect("she so useless")
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// The lastsent time should have been updated very recently...
if time.Now().Sub(c.lastsent) > time.Millisecond {
t.Errorf("Flood control not used when Flood = false.")
}
// Finally, test the error state by closing the socket then writing.
s.nc.Close()
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if err := c.write("she can't pass unit tests"); err == nil {
t.Errorf("Expected write to return error after socket close.")
}
}
func TestRateLimit(t *testing.T) {
c, s := setUp(t)
defer s.tearDown()
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if c.badness != 0 {
t.Errorf("Bad initial values for rate limit variables.")
}
// We'll be needing this later...
abs := func(i time.Duration) time.Duration {
if i < 0 {
return -i
}
return i
}
// Since the changes to the time module, c.lastsent is now a time.Time.
// It's initialised on client creation to time.Now() which for the purposes
// of this test was probably around 1.2 ms ago. This is inconvenient.
// Making it >10s ago effectively clears out the inconsistency, as this
// makes elapsed > linetime and thus zeros c.badness and resets c.lastsent.
c.lastsent = time.Now().Add(-10 * time.Second)
if l := c.rateLimit(60); l != 0 || c.badness != 0 {
t.Errorf("Rate limit got non-zero badness from long-ago lastsent.")
}
// So, time at the nanosecond resolution is a bit of a bitch. Choosing 60
// characters as the line length means we should be increasing badness by
// 2.5 seconds minus the delta between the two ratelimit calls. This should
// be minimal but it's guaranteed that it won't be zero. Use 20us as a fuzz.
if l := c.rateLimit(60); l != 0 ||
abs(c.badness-2500*time.Millisecond) > 20*time.Microsecond {
t.Errorf("Rate limit calculating badness incorrectly.")
}
// At this point, we can tip over the badness scale, with a bit of help.
// 720 chars => +8 seconds of badness => 10.5 seconds => ratelimit
if l := c.rateLimit(720); l != 8*time.Second ||
abs(c.badness-10500*time.Millisecond) > 20*time.Microsecond {
t.Errorf("Rate limit failed to return correct limiting values.")
t.Errorf("l=%d, badness=%d", l, c.badness)
}
}