goirc/state/nick.go

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package state
import (
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"github.com/fluffle/golog/logging"
"reflect"
)
// A struct representing an IRC nick
type Nick struct {
Nick, Ident, Host, Name string
Modes *NickMode
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lookup map[string]*Channel
chans map[*Channel]*ChanPrivs
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l logging.Logger
}
// A struct representing the modes of an IRC Nick (User Modes)
// (again, only the ones we care about)
//
// This is only really useful for me, as we can't see other people's modes
// without IRC operator privileges (and even then only on some IRCd's).
type NickMode struct {
// MODE +i, +o, +w, +x, +z
Invisible, Oper, WallOps, HiddenHost, SSL bool
}
// Map *irc.NickMode fields to IRC mode characters and vice versa
var StringToNickMode = map[string]string{}
var NickModeToString = map[string]string{
"Invisible": "i",
"Oper": "o",
"WallOps": "w",
"HiddenHost": "x",
"SSL": "z",
}
func init() {
for k, v := range NickModeToString {
StringToNickMode[v] = k
}
}
/******************************************************************************\
* Nick methods for state management
\******************************************************************************/
func NewNick(n string, l logging.Logger) *Nick {
return &Nick{
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Nick: n,
Modes: new(NickMode),
chans: make(map[*Channel]*ChanPrivs),
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lookup: make(map[string]*Channel),
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l: l,
}
}
// Returns true if the Nick is associated with the Channel.
func (nk *Nick) IsOn(ch *Channel) (*ChanPrivs, bool) {
cp, ok := nk.chans[ch]
return cp, ok
}
func (nk *Nick) IsOnStr(c string) (*Channel, bool) {
ch, ok := nk.lookup[c]
return ch, ok
}
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// Associates a Channel with a Nick.
func (nk *Nick) addChannel(ch *Channel, cp *ChanPrivs) {
if _, ok := nk.chans[ch]; !ok {
nk.chans[ch] = cp
nk.lookup[ch.Name] = ch
} else {
nk.l.Warn("Nick.addChannel(): %s already on %s.", nk.Nick, ch.Name)
}
}
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// Disassociates a Channel from a Nick.
func (nk *Nick) delChannel(ch *Channel) {
if _, ok := nk.chans[ch]; ok {
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delete(nk.chans, ch)
delete(nk.lookup, ch.Name)
} else {
nk.l.Warn("Nick.delChannel(): %s not on %s.", nk.Nick, ch.Name)
}
}
// Parse mode strings for a Nick.
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func (nk *Nick) ParseModes(modes string) {
var modeop bool // true => add mode, false => remove mode
for i := 0; i < len(modes); i++ {
switch m := modes[i]; m {
case '+':
modeop = true
case '-':
modeop = false
case 'i':
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nk.Modes.Invisible = modeop
case 'o':
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nk.Modes.Oper = modeop
case 'w':
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nk.Modes.WallOps = modeop
case 'x':
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nk.Modes.HiddenHost = modeop
case 'z':
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nk.Modes.SSL = modeop
default:
nk.l.Info("Nick.ParseModes(): unknown mode char %c", m)
}
}
}
// Returns a string representing the nick. Looks like:
// Nick: <nick name> e.g. CowMaster
// Hostmask: <ident@host> e.g. moo@cows.org
// Real Name: <real name> e.g. Steve "CowMaster" Bush
// Modes: <nick modes> e.g. +z
// Channels:
// <channel>: <privs> e.g. #moo: +o
// ...
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func (nk *Nick) String() string {
str := "Nick: " + nk.Nick + "\n\t"
str += "Hostmask: " + nk.Ident + "@" + nk.Host + "\n\t"
str += "Real Name: " + nk.Name + "\n\t"
str += "Modes: " + nk.Modes.String() + "\n\t"
str += "Channels: \n"
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for ch, cp := range nk.chans {
str += "\t\t" + ch.Name + ": " + cp.String() + "\n"
}
return str
}
// Returns a string representing the nick modes. Looks like:
// +iwx
func (nm *NickMode) String() string {
str := "+"
v := reflect.Indirect(reflect.ValueOf(nm))
t := v.Type()
for i := 0; i < v.NumField(); i++ {
switch f := v.Field(i); f.Kind() {
// only bools here at the mo!
case reflect.Bool:
if f.Bool() {
str += NickModeToString[t.Field(i).Name]
}
}
}
if str == "+" {
str = "No modes set"
}
return str
}